Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
BossIncorporated
Scylla
Diamond II
Level 139
God Stats
9W - 9L
1,736 SR
Queue Stats
116W - 96L
2,093 MMR
Solo
Geb
Geb
Platinum I
Lilly
Geb
Platinum I
Level 156
God Stats
0W - 3L
1,302 SR
Queue Stats
26W - 24L
2,123 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,508 SR
1,743 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,529 SR
2,080 MMR
Hades
Hades
Diamond IV
ChristianTaco
Hades
Diamond IV
Level 80
God Stats
29W - 21L
1,409 SR
Queue Stats
139W - 156L
2,042 MMR
Solo
Anhur
Anhur
Masters
Makillveli
Anhur
Masters
Level 128
God Stats
18W - 28L
1,712 SR
Queue Stats
425W - 394L
2,156 MMR
Solo
Hel
Hel
Diamond III
NootNootPlayz
Hel
Diamond III
Level 148
God Stats
9W - 6L
1,500 SR
Queue Stats
347W - 316L
2,097 MMR
Solo
Kali
Kali
Diamond V
PrimadonnaYuki
Kali
Diamond V
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 33L
2,066 MMR
Solo
Ares
Ares
Diamond III
Saijyou
Ares
Diamond III
Level 160
God Stats
3W - 0L
1,523 SR
Queue Stats
550W - 574L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 4 / 6
11,504
523
9,846
17,362
19,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
 
Nemesis
17
5 / 4 / 5
11,234
511
9,624
12,966
5,531
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
16
2 / 3 / 4
10,399
473
11,241
15,449
7,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 7
10,323
469
7,898
8,491
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Lilly
Geb
15
2 / 4 / 6
10,738
488
7,440
18,278
9,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
YemojaOdinBastetKukulkanCamazotz

VS

Bans
PersephoneHeimdallrArtioOsirisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
13,061
594
11,753
16,770
13,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
19
4 / 2 / 6
13,457
612
10,920
13,204
5,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 7
13,968
635
13,270
12,926
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 3
14,820
674
10,222
18,182
8,622
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Saijyou
Ares
15
0 / 6 / 8
11,872
540
5,847
16,799
18,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
15
Kills
17
17
Deaths
16
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
6
2
L
Nemesis
 
Nemesis
5
4
5
1.88
L
Jing Wei
 
Jing Wei
2
3
4
1.33
L
1
2
7
2.25
W
3
6
2
0.67
L
Geb
Lilly
Geb
2
4
6
1.25
W
Anhur
4
2
6
3.5
W
5
1
7
8.5
W
5
1
3
6.5
W
Ares
Saijyou
Ares
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,049
Damage
52,012
72,546
Taken
77,881
44,247
Mitigated
52,941
11,042
Healing
42,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,846
1,679
0
5,125
17,362
19,012
560
9,549
7,813
0
74,160
L
Nemesis
 
Nemesis
9,624
4,051
0
3,807
12,966
5,531
0
5,062
7,904
0
74,761
L
Jing Wei
 
Jing Wei
11,241
9,307
0
625
15,449
7,310
1,104
8,844
6,605
0
65,422
L
7,898
672
0
500
8,491
2,522
1,386
4,927
3,564
86,132
0
W
11,753
2,058
267
6,414
16,770
13,586
2,493
2,316
14,454
84,982
0
L
Geb
Lilly
Geb
7,440
452
0
985
18,278
9,872
344
5,401
12,877
33,344
0
W
Anhur
10,920
6,417
0
4,815
13,204
5,356
5,807
2,247
10,957
0
86,873
W
13,270
1,060
8,477
9,768
12,926
6,487
2,100
3,583
9,343
107,708
0
W
10,222
4,128
0
10,036
18,182
8,622
2,448
5,476
12,706
0
116,750
W
Ares
Saijyou
Ares
5,847
166
0
2,228
16,799
18,890
1,300
3,908
12,891
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
67,178
549
Minions Killed
712
0
Camps Cleared
0
2,180,935
Distance Traveled
2,211,216
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,504
523
123
6
0
412,014
10
L
Nemesis
11,234
511
125
6
0
486,651
7
L
Jing Wei
10,399
473
117
5
0
403,592
2
L
Scylla
10,323
469
160
7
0
423,783
6
W
Hades
13,061
594
146
7
0
399,028
10
L
Geb
10,738
488
24
1
0
454,895
6
W
Anhur
13,457
612
153
7
0
394,555
11
W
Hel
13,968
635
194
9
0
506,498
7
W
Kali
14,820
674
186
8
0
497,691
6
W
Ares
11,872
540
33
2
0
413,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role