Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LeaderofMuffin
Hou Yi
Level 160
God Stats
10W - 4L
1,802 SR
Queue Stats
255W - 158L
1,772 Elo+
Party 1
Bacchus
Bacchus
Spiderman6800har
Bacchus
Level 29
God Stats
4W - 5L
1,498 SR
Queue Stats
177W - 223L
1,533 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,602 Elo+

VS

Team Averages
Level 44
1,553 SR
1,576 Elo+
Ullr
Ullr
I Revy l
Ullr
Level 15
God Stats
1W - 0L
1,830 SR
Queue Stats
8W - 2L
1,661 Elo+
Solo
Hera
Hera
JoshuaW_611
Hera
Level 93
God Stats
3W - 2L
1,330 SR
Queue Stats
73W - 101L
1,468 Elo+
Solo
Pele
Pele
jonathanitb
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 5 / 3
9,819
655
9,843
8,853
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 4 / 3
9,086
606
7,028
10,943
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 3
8,533
569
2,545
11,854
10,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
7 / 1 / 5
11,010
734
11,192
9,474
3,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 7
10,933
729
12,170
7,165
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 6
9,839
656
3,145
11,526
3,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
3
1.1
W
Ullr
7
1
5
9.5
W
6
2
7
4.75
L
2
4
3
0.88
L
1
6
3
0.42
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
26,507
31,650
Taken
28,165
16,989
Mitigated
9,347
1,664
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,843
293
0
0
8,853
2,627
224
3,982
4,871
43,086
0
W
Ullr
11,192
3,285
0
1,433
9,474
3,349
1,889
4,065
5,409
0
53,125
W
12,170
2,550
0
1,115
7,165
2,445
659
3,107
4,058
42,526
0
L
7,028
2,442
0
1,664
10,943
3,442
456
4,635
6,308
0
44,871
L
2,545
47
0
0
11,854
10,920
0
3,593
8,261
5,227
0
W
3,145
659
384
2,074
11,526
3,553
756
5,272
6,254
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
31,782
156
Minions Killed
190
0
Camps Cleared
0
715,084
Distance Traveled
831,805
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,819
655
80
5
0
234,829
0
W
Ullr
11,010
734
82
5
0
275,791
1
W
Hera
10,933
729
74
5
0
265,883
3
L
Hou Yi
9,086
606
68
5
0
272,248
0
L
Bacchus
8,533
569
8
1
0
208,007
2
W
Pele
9,839
656
34
2
0
290,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role