Player Matchup

Ra
Ra
Craulpriest
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 35L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FishyGoodnss
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,291 Elo+
Party 2
Da Ji
Da Ji
NeekeyApples
Da Ji
Level 63
God Stats
2W - 1L
1,267 SR
Queue Stats
20W - 19L
1,296 Elo+
Party 2
Susano
Susano
assassin12501
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,136 Elo+
Party 2
Zeus
Zeus
vTheMystical
Zeus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,131 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,262 Elo+

VS

Team Averages
Level 72
1,496 SR
1,410 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CptBrackmard
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
Csezare
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Hel
Hel
daryl1dixon
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Anhur
Anhur
naudre6544
Anhur
Level 104
God Stats
2W - 2L
1,478 SR
Queue Stats
27W - 44L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,042
804
10,827
11,424
4,744
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
FishyGoodnss
Ah Muzen Cab
16
10 / 1 / 9
9,405
941
11,856
9,123
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 14
8,365
837
7,326
9,891
9,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 18
7,365
737
6,073
8,412
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 8
8,399
840
9,793
5,147
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 4 / 8
6,370
637
4,338
7,628
3,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 5 / 4
8,669
867
15,383
12,227
4,848
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Csezare
Kuzenbo
13
1 / 4 / 6
6,872
687
7,066
11,178
12,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 9
7,513
751
4,176
12,698
9,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
13
1 / 5 / 6
7,168
717
5,843
8,536
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
21
Kills
11
12
Deaths
21
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
8
1
L
6
5
4
1.6
W
2
2
15
4.75
L
Kuzenbo
Csezare
Kuzenbo
1
4
6
1
W
Ah Muzen Cab
FishyGoodnss
Ah Muzen Cab
10
1
9
14.5
W
5
4
14
3
W
0
4
18
2.25
L
3
3
9
2.5
L
Anhur
1
5
6
0.8
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
36,806
43,997
Taken
52,267
23,293
Mitigated
33,199
19,776
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,338
1,351
962
694
7,628
3,002
42
1,622
6,006
0
8,871
L
15,383
4,914
768
2,460
12,227
4,848
481
5,290
6,937
35,671
0
W
10,827
766
5,936
4,966
11,424
4,744
242
7,538
3,886
30,358
0
L
Kuzenbo
Csezare
Kuzenbo
7,066
2,091
10
0
11,178
12,442
105
4,650
6,528
12,341
0
W
Ah Muzen Cab
FishyGoodnss
Ah Muzen Cab
11,856
2,955
1,429
3,138
9,123
3,743
607
5,740
3,383
0
26,962
W
7,326
1,799
1,209
674
9,891
9,834
418
5,654
4,237
0
10,402
W
6,073
1,933
255
792
8,412
3,279
83
5,081
3,331
0
11,242
L
4,176
534
9,066
7,109
12,698
9,965
0
5,294
7,404
8,026
0
L
Anhur
5,843
2,424
1,259
1,024
8,536
2,942
0
3,764
4,772
0
8,717
W
9,793
236
670
707
5,147
1,693
330
2,612
2,535
17,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
36,592
125
Minions Killed
93
0
Camps Cleared
0
850,254
Distance Traveled
774,868
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,370
637
8
1
0
101,120
0
L
Sol
8,669
867
42
4
0
173,021
0
W
Ra
8,042
804
32
3
0
174,428
0
L
Kuzenbo
6,872
687
14
1
0
188,660
1
W
Ah Muzen Cab
9,405
941
48
5
0
188,448
2
W
Da Ji
8,365
837
10
1
0
145,814
2
W
Susano
7,365
737
19
2
0
183,542
3
L
Hel
7,513
751
9
1
0
154,185
0
L
Anhur
7,168
717
20
2
0
157,882
0
W
Zeus
8,399
840
16
2
0
158,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role