Player Matchup

Izanami
Izanami
AlqalasadiSwag
Izanami
Level 100
God Stats
3W - 1L
1,340 SR
Queue Stats
28W - 28L
1,286 Elo+
Party 2
Ymir
Ymir
JDCONE
Ymir
Level 78
God Stats
10W - 8L
1,474 SR
Queue Stats
24W - 25L
1,306 Elo+
Party 2
Yemoja
Yemoja
littlebag278
Yemoja
Level 107
God Stats
5W - 4L
1,318 SR
Queue Stats
30W - 29L
1,286 Elo+
Party 2
Team Averages
Level 95
1,377 SR
1,292 Elo+

VS

Team Averages
Level 71
1,369 SR
1,401 Elo+
Ymir
Ymir
Andreluslus
Ymir
Level 48
God Stats
12W - 12L
1,495 SR
Queue Stats
45W - 47L
1,372 Elo+
Party 1
Medusa
Medusa
RoymersGamer
Medusa
Level 106
God Stats
4W - 4L
1,562 SR
Queue Stats
85W - 102L
1,406 Elo+
Party 1
Janus
Janus
Sinchon776
Janus
Level 58
God Stats
0W - 2L
1,051 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
12,485
694
12,687
11,180
4,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JDCONE
Ymir
12
1 / 2 / 7
10,332
574
4,652
15,736
13,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
12
1 / 0 / 6
10,254
570
9,174
9,840
8,538
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
10,416
579
3,778
10,326
9,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
0 / 3 / 1
10,109
562
14,372
13,219
5,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
11
1 / 5 / 1
9,818
545
9,163
9,535
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
1
1
0
1
W
Ymir
JDCONE
Ymir
1
2
7
2.25
L
Medusa
0
3
1
0.17
L
Janus
1
5
1
0.3
W
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
27,313
36,756
Taken
33,080
26,123
Mitigated
18,776
13,910
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,687
8,190
0
3,547
11,180
4,394
2,522
4,128
7,052
0
83,970
L
3,778
69
453
975
10,326
9,935
0
3,731
6,595
26,016
0
W
Ymir
JDCONE
Ymir
4,652
462
0
786
15,736
13,191
399
5,495
10,241
21,498
0
L
Medusa
14,372
4,529
0
3,717
13,219
5,277
0
5,746
7,473
0
58,301
L
Janus
9,163
227
0
250
9,535
3,564
0
4,423
5,112
45,648
0
W
Yemoja
9,174
858
6,835
2,742
9,840
8,538
953
3,370
6,470
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
30,343
226
Minions Killed
218
0
Camps Cleared
0
906,552
Distance Traveled
880,497
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,485
694
161
9
0
298,866
2
L
Ymir
10,416
579
32
2
0
301,751
4
W
Ymir
10,332
574
20
1
0
308,535
3
L
Medusa
10,109
562
109
6
0
307,543
7
L
Janus
9,818
545
77
4
0
271,203
4
W
Yemoja
10,254
570
45
3
0
299,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role