Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
3W - 2L
1,286 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Hugsun_og_Minni
Ymir
Level 17
God Stats
6W - 3L
1,902 SR
Queue Stats
9W - 7L
1,693 Elo+
Solo
Merlin
Merlin
Itz-_-Futurelink
Merlin
Level 68
God Stats
7W - 9L
1,470 SR
Queue Stats
453W - 425L
1,562 Elo+
Party 2
Anhur
Anhur
OhGalindo
Anhur
Level 26
God Stats
6W - 9L
1,271 SR
Queue Stats
448W - 387L
1,509 Elo+
Solo
Mercury
Mercury
itz-_-DggrDck
Mercury
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
104W - 128L
1,353 Elo+
Party 2
Team Averages
Level 27
1,441 SR
1,523 Elo+

VS

Team Averages
Level 25
1,674 SR
1,642 Elo+
Izanami
Izanami
BallonFusee8418
Izanami
Level 62
God Stats
3W - 4L
1,718 SR
Queue Stats
44W - 32L
1,575 Elo+
Party 1
Ares
Ares
Jeorge555
Ares
Level 7
God Stats
1W - 1L
1,930 SR
Queue Stats
5W - 6L
1,409 Elo+
Solo
Janus
Janus
JungleCarrySmit
Janus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 69L
1,770 Elo+
Party 1
Anubis
Anubis
StodgyDistress8
Anubis
Level 17
God Stats
6W - 5L
1,721 SR
Queue Stats
16W - 11L
1,623 Elo+
Party 1
Bellona
Bellona
chicofoot69Qc
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,179
636
866
1,442
259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,548
710
1,521
2,344
1,704
6
1 / 0 / 0
3,920
784
1,373
1,191
266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Anhur
OhGalindo
Anhur
5
0 / 0 / 0
3,112
622
639
1,555
309
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mercury
4
0 / 1 / 0
3,144
629
0
1,798
420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,019
604
633
1,385
172
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
1
0 / 0 / 0
1,002
200
0
0
0
6
1 / 0 / 0
3,545
709
751
1,837
357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,247
649
304
2,044
901
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
5
0 / 1 / 0
3,093
619
963
2,141
1,634
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
1
0
0
1
L
Ares
0
0
0
0
L
1
0
0
1
W
Anhur
OhGalindo
Anhur
0
0
0
0
L
0
1
0
0
L
Bellona
0
1
0
0
W
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,399
Damage
2,651
8,330
Taken
7,407
2,958
Mitigated
3,064
3,249
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
866
231
171
710
1,442
259
172
0
1,442
0
15,110
L
633
385
0
497
1,385
172
0
0
1,385
0
12,433
W
1,521
438
0
1,240
2,344
1,704
0
37
2,307
10,993
0
W
1,373
0
0
217
1,191
266
0
524
667
16,225
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
751
273
0
855
1,837
357
0
646
1,191
13,281
0
W
Anhur
OhGalindo
Anhur
639
471
0
490
1,555
309
200
119
1,436
0
8,047
L
304
78
0
202
2,044
901
50
1,265
779
10,138
0
L
Bellona
963
154
0
894
2,141
1,634
0
983
1,158
0
8,163
W
Mercury
0
0
0
421
1,798
420
0
375
1,423
0
8,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,903
Gold Earned
13,906
122
Minions Killed
71
0
Camps Cleared
0
438,206
Distance Traveled
395,249
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,179
636
27
5
0
94,206
3
L
Izanami
3,019
604
22
4
0
94,490
0
W
Ymir
3,548
710
17
3
0
90,665
0
W
Merlin
3,920
784
36
7
0
87,154
0
L
Ares
1,002
200
0
0
0
0
0
L
Janus
3,545
709
22
4
0
108,266
2
W
Anhur
3,112
622
26
5
0
72,370
1
L
Anubis
3,247
649
17
3
0
86,691
0
L
Bellona
3,093
619
10
2
0
105,802
0
W
Mercury
3,144
629
16
3
0
93,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role