Player Matchup

Da Ji
Da Ji
CephalonSeraphim
Da Ji
Level 38
God Stats
32W - 32L
1,459 SR
Queue Stats
132W - 162L
1,199 Elo+
Solo
Ullr
Ullr
Granny__GG
Ullr
Level 31
God Stats
11W - 11L
1,493 SR
Queue Stats
158W - 182L
1,109 Elo+
Solo
Jormungandr
Jormungandr
SNiCCER_BARz_978
Jormungandr
Level 28
God Stats
9W - 7L
1,591 SR
Queue Stats
87W - 79L
1,313 Elo+
Party 2
Sun Wukong
Sun Wukong
SlimeSon
Sun Wukong
Level 37
God Stats
3W - 2L
1,498 SR
Queue Stats
66W - 77L
1,292 Elo+
Party 2
Anubis
Anubis
xprospecx978
Anubis
Level 56
God Stats
19W - 12L
1,367 SR
Queue Stats
70W - 76L
1,318 Elo+
Party 2
Team Averages
Level 38
1,482 SR
1,246 Elo+

VS

Team Averages
Level 39
1,390 SR
1,190 Elo+
Thor
Thor
BankRollTurk-
Thor
Level 27
God Stats
2W - 5L
1,301 SR
Queue Stats
111W - 121L
1,257 Elo+
Party 1
Ra
Ra
NoRoleModelx
Ra
Level 63
God Stats
68W - 50L
1,536 SR
Queue Stats
729W - 691L
1,349 Elo+
Party 1
Anubis
Anubis
SchumpGotti
Anubis
Level 29
God Stats
11W - 12L
1,451 SR
Queue Stats
172W - 189L
1,281 Elo+
Party 1
Nox
Nox
XKnightKillerX
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 99L
1,135 Elo+
Solo
Hercules
Hercules
mittel-Bote
Hercules
Level 39
God Stats
1W - 5L
1,161 SR
Queue Stats
15W - 66L
925 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 12
12,719
471
12,216
15,610
4,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 8 / 4
11,728
434
3,414
13,092
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SNiCCER_BARz_978
Jormungandr
19
2 / 1 / 13
13,975
518
8,079
12,583
10,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SlimeSon
Sun Wukong
20
7 / 2 / 3
14,406
534
18,398
14,301
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
20
15 / 3 / 3
15,941
590
24,919
21,024
7,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
11,604
430
5,786
17,841
6,035
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 4 / 8
13,741
509
15,860
13,141
5,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
9 / 4 / 5
14,302
530
28,560
16,808
6,773
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 10 / 2
10,563
391
1,456
22,773
6,962
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
mittel-Bote
Hercules
16
0 / 8 / 1
10,571
392
2,913
17,530
7,885
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
32
Kills
20
20
Deaths
33
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
6
6
12
2
W
2
8
4
0.5
L
7
4
8
2.75
W
Jormungandr
SNiCCER_BARz_978
Jormungandr
2
1
13
8.5
L
Anubis
9
4
5
2.88
W
Sun Wukong
SlimeSon
Sun Wukong
7
2
3
4.25
L
1
10
2
0.2
L
Hercules
mittel-Bote
Hercules
0
8
1
0.06
W
Anubis
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,026
Damage
54,575
76,610
Taken
88,093
34,114
Mitigated
33,287
20,990
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,786
1,718
0
2,905
17,841
6,035
0
4,989
12,852
0
48,489
W
12,216
4,397
0
2,927
15,610
4,710
282
9,452
6,158
0
40,674
W
3,414
1,058
0
790
13,092
4,208
0
6,953
6,139
0
63,031
L
15,860
598
1,807
5,088
13,141
5,632
536
5,524
7,617
102,806
0
W
Jormungandr
SNiCCER_BARz_978
Jormungandr
8,079
1,678
0
801
12,583
10,917
1,459
9,861
2,722
46,610
0
L
Anubis
28,560
405
135
7,278
16,808
6,773
2,206
9,705
7,103
81,772
0
W
Sun Wukong
SlimeSon
Sun Wukong
18,398
4,890
0
3,408
14,301
6,402
4,325
4,413
9,888
0
109,295
L
1,456
368
0
2,765
22,773
6,962
661
11,715
11,058
36,186
0
L
Hercules
mittel-Bote
Hercules
2,913
1,160
0
2,542
17,530
7,885
695
1,065
16,465
0
46,187
W
Anubis
24,919
720
453
12,611
21,024
7,877
3,865
15,197
5,827
128,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,769
Gold Earned
60,781
590
Minions Killed
479
0
Camps Cleared
0
2,233,881
Distance Traveled
2,249,327
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,604
430
92
3
0
487,689
4
W
Da Ji
12,719
471
46
2
0
537,813
3
W
Ullr
11,728
434
86
3
0
366,409
0
L
Ra
13,741
509
155
6
0
512,764
4
W
Jormungandr
13,975
518
65
2
0
413,466
4
L
Anubis
14,302
530
98
4
0
442,132
6
W
Sun Wukong
14,406
534
174
6
0
505,267
8
L
Nox
10,563
391
57
2
0
401,284
1
L
Hercules
10,571
392
77
3
0
405,458
0
W
Anubis
15,941
590
219
8
0
410,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role