Player Matchup

Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Galabatorixx
Merlin
Level 7
God Stats
11W - 5L
1,584 SR
Queue Stats
20W - 13L
1,738 Elo+
Solo
Hades
Hades
Memesapex
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,781 Elo+
Solo
Thor
Thor
spacefighters357
Thor
Level 7
God Stats
1W - 1L
1,876 SR
Queue Stats
7W - 10L
1,941 Elo+
Solo
Mulan
Mulan
xoNANIEox
Mulan
Level 7
God Stats
5W - 5L
1,433 SR
Queue Stats
28W - 30L
1,560 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,704 Elo+

VS

Team Averages
Level 17
1,594 SR
1,597 Elo+
Janus
Janus
 
Janus
Level 24
God Stats
19W - 17L
1,590 SR
Queue Stats
70W - 58L
1,602 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eldritch Dread
Skadi
Level 20
God Stats
11W - 15L
1,559 SR
Queue Stats
52W - 61L
1,644 Elo+
Solo
Anubis
Anubis
MEGACABALLERO
Anubis
Level 14
God Stats
1W - 3L
1,818 SR
Queue Stats
103W - 90L
1,737 Elo+
Solo
Thor
Thor
TheLEETL_One
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
19 / 3 / 16
16,077
1,148
33,964
13,739
5,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
20
17 / 0 / 16
15,861
1,133
37,042
6,073
2,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Memesapex
Hades
20
2 / 5 / 18
13,327
952
7,811
13,963
12,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 13
12,280
877
10,281
11,682
4,516
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
xoNANIEox
Mulan
20
0 / 6 / 23
12,592
899
6,878
12,628
9,941
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 8 / 9
12,508
893
14,056
19,330
6,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
20
7 / 3 / 10
14,020
1,001
16,938
27,544
22,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 0 / 2
11,567
826
3,106
756
227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 18 / 6
11,318
808
1,239
26,163
9,646
19
5 / 10 / 11
13,553
968
14,493
29,221
13,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
39
Kills
18
18
Deaths
39
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
3
16
9
L
Janus
 
Janus
3
8
9
0.94
L
Fenrir
 
Fenrir
7
3
10
4
L
3
0
2
4
W
Merlin
17
0
16
25
L
0
18
6
0.17
W
Hades
Memesapex
Hades
2
5
18
2.2
L
5
10
11
1.05
W
1
4
13
1.88
W
Mulan
xoNANIEox
Mulan
0
6
23
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,976
Damage
49,832
58,085
Taken
103,014
35,108
Mitigated
52,103
8,967
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
33,964
938
1,152
4,152
13,739
5,620
0
3,254
10,485
48,579
0
L
Janus
 
Janus
14,056
1,120
195
504
19,330
6,058
0
15,764
3,566
42,840
0
L
Fenrir
 
Fenrir
16,938
3,946
0
1,101
27,544
22,526
0
19,285
8,259
667
35,019
L
3,106
1,149
0
0
756
227
0
198
558
0
16,351
W
Merlin
37,042
2,240
0
805
6,073
2,237
0
2,249
3,824
65,781
0
L
1,239
177
0
0
26,163
9,646
0
23,032
3,131
11,336
0
W
Hades
Memesapex
Hades
7,811
825
188
2,537
13,963
12,794
0
5,005
8,847
35,439
0
L
14,493
3,472
0
840
29,221
13,646
0
20,538
8,683
0
43,453
W
10,281
1,591
0
0
11,682
4,516
0
1,545
10,137
0
37,384
W
Mulan
xoNANIEox
Mulan
6,878
2,050
0
133
12,628
9,941
0
3,530
9,098
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,137
Gold Earned
62,966
254
Minions Killed
226
8
Camps Cleared
6
1,133,125
Distance Traveled
1,047,157
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,077
1,148
46
3
1
243,656
0
L
Janus
12,508
893
84
6
0
237,151
1
L
Fenrir
14,020
1,001
29
2
3
288,955
1
L
Skadi
11,567
826
30
2
2
113,226
0
W
Merlin
15,861
1,133
55
4
1
261,960
0
L
Anubis
11,318
808
17
1
0
163,638
0
W
Hades
13,327
952
82
6
1
258,839
1
L
Thor
13,553
968
66
5
1
244,187
0
W
Thor
12,280
877
59
4
3
201,448
5
W
Mulan
12,592
899
12
1
2
167,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role