Player Matchup

Sol
Sol
Artemis--707
Sol
Level 16
God Stats
7W - 4L
1,444 SR
Queue Stats
17W - 34L
1,029 Elo+
Party 2
Horus
Horus
M4G4xR4V3N
Horus
Level 85
God Stats
2W - 0L
1,669 SR
Queue Stats
17W - 28L
1,124 Elo+
Party 1
Olorun
Olorun
TheSpuderman27
Olorun
Level 11
God Stats
1W - 1L
1,622 SR
Queue Stats
8W - 10L
953 Elo+
Solo
Jormungandr
Jormungandr
XxMoon_King121xX
Jormungandr
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 2
Neith
Neith
dbowsmashbros
Neith
Level 6
God Stats
5W - 7L
928 SR
Queue Stats
9W - 12L
1,091 Elo+
Party 1
Team Averages
Level 24
1,433 SR
1,140 Elo+

VS

Team Averages
Level 16
1,359 SR
1,164 Elo+
Hercules
Hercules
Magnuts10202
Hercules
Level 15
God Stats
8W - 16L
1,281 SR
Queue Stats
9W - 18L
1,206 Elo+
Party 3
Nu Wa
Nu Wa
RitzySareena
Nu Wa
Level 27
God Stats
31W - 35L
1,339 SR
Queue Stats
343W - 404L
1,272 Elo+
Solo
Cupid
Cupid
Souless_KiLlA92
Cupid
Level 22
God Stats
2W - 2L
1,374 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Vamana
Vamana
reaper7point0
Vamana
Level 11
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 9L
1,018 Elo+
Party 3
Nemesis
Nemesis
severence907
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
14,791
924
13,127
21,796
8,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
20
2 / 2 / 21
15,069
942
16,732
27,754
25,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 3 / 7
17,369
1,086
39,034
38,791
23,074
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
XxMoon_King121xX
Jormungandr
20
6 / 8 / 12
15,113
945
17,595
22,956
14,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 4 / 14
14,655
916
8,034
13,230
7,743
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Magnuts10202
Hercules
20
6 / 9 / 7
15,004
938
25,871
28,110
20,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 11
16,321
1,020
23,973
18,190
6,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 2 / 8
16,995
1,062
49,144
20,662
6,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 4 / 12
15,499
969
10,607
17,109
10,579
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
severence907
Nemesis
18
0 / 11 / 5
12,840
803
6,290
19,685
9,756
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
29
Kills
22
22
Deaths
29
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
W
Horus
2
2
21
6.25
L
Hercules
Magnuts10202
Hercules
6
9
7
1.06
L
4
3
11
3.17
L
9
2
8
6.5
W
14
3
7
5.83
W
Jormungandr
XxMoon_King121xX
Jormungandr
6
8
12
1.5
W
4
4
14
2.75
L
3
4
12
2.25
L
Nemesis
severence907
Nemesis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,522
Damage
115,885
124,527
Taken
103,756
80,181
Mitigated
53,749
32,865
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,127
6,102
0
4,714
21,796
8,784
0
4,988
16,392
31,664
0
W
Horus
16,732
8,074
3,250
4,984
27,754
25,615
0
5,471
22,283
0
34,901
L
Hercules
Magnuts10202
Hercules
25,871
13,855
0
6,380
28,110
20,472
0
20,588
7,522
837
37,286
L
23,973
6,268
106
2,585
18,190
6,023
0
11,751
6,439
54,526
0
L
49,144
31,277
0
3,434
20,662
6,919
0
14,278
6,384
0
101,005
W
39,034
21,200
2,282
16,319
38,791
23,074
0
8,954
29,837
99,669
0
W
Jormungandr
XxMoon_King121xX
Jormungandr
17,595
7,526
0
706
22,956
14,965
0
3,183
19,741
56,553
0
W
8,034
8,034
0
610
13,230
7,743
0
2,123
11,107
0
17,904
L
10,607
5,553
0
2,840
17,109
10,579
0
10,104
7,005
0
33,176
L
Nemesis
severence907
Nemesis
6,290
4,431
0
496
19,685
9,756
0
13,035
6,650
0
9,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,997
Gold Earned
76,659
350
Minions Killed
274
5
Camps Cleared
6
1,342,342
Distance Traveled
1,136,173
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,791
924
42
3
2
254,711
0
W
Horus
15,069
942
38
2
2
323,611
0
L
Hercules
15,004
938
27
2
0
162,456
0
L
Nu Wa
16,321
1,020
74
5
1
308,131
0
L
Cupid
16,995
1,062
127
8
1
273,071
0
W
Olorun
17,369
1,086
153
10
0
272,560
1
W
Jormungandr
15,113
945
83
5
1
239,631
0
W
Neith
14,655
916
34
2
0
251,829
5
L
Vamana
15,499
969
45
3
4
228,252
3
L
Nemesis
12,840
803
1
0
0
164,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role