Player Matchup

Cu Chulainn
Cu Chulainn
C9-Raynor
Cu Chulainn
Level 96
God Stats
61W - 53L
1,571 SR
Queue Stats
129W - 162L
1,555 Elo+
Solo
Cupid
Cupid
Sir Lungolas
Cupid
Level 137
God Stats
2W - 1L
1,769 SR
Queue Stats
65W - 52L
1,681 Elo+
Party 1
Scylla
Scylla
steel donglers
Scylla
Level 89
God Stats
2W - 1L
1,299 SR
Queue Stats
57W - 59L
1,663 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,633 Elo+

VS

Team Averages
Level 108
1,523 SR
1,480 Elo+
Cerberus
Cerberus
Bloody Nut1
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,476 Elo+
Solo
Scylla
Scylla
Qo C H A O S oQ
Scylla
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
RisE2SmOke
Achilles
Level 130
God Stats
8W - 11L
1,568 SR
Queue Stats
187W - 231L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C9-Raynor
Cu Chulainn
16
7 / 8 / 13
16,938
706
24,537
32,086
25,712
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
7 / 8 / 10
16,469
686
16,731
21,580
5,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 7 / 7
16,094
671
18,939
15,199
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloody Nut1
Cerberus
17
9 / 6 / 9
16,662
694
26,827
25,642
24,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
10 / 9 / 10
16,187
674
11,570
19,768
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
RisE2SmOke
Achilles
15
3 / 9 / 5
15,434
643
14,281
24,669
23,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
24
Kills
22
23
Deaths
24
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bloody Nut1
Cerberus
9
6
9
2.25
W
Cu Chulainn
C9-Raynor
Cu Chulainn
7
8
13
1.69
L
10
9
10
1.67
L
Achilles
RisE2SmOke
Achilles
3
9
5
0.61
W
7
8
10
1.5
W
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,207
Damage
52,678
68,865
Taken
70,079
35,979
Mitigated
53,601
15,224
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bloody Nut1
Cerberus
26,827
1,300
1,423
9,992
25,642
24,307
441
10,558
15,084
69,275
0
W
Cu Chulainn
C9-Raynor
Cu Chulainn
24,537
4,051
675
3,724
32,086
25,712
157
19,889
12,197
16,028
63,752
L
11,570
226
206
3,535
19,768
5,929
478
6,986
12,782
37,821
0
L
Achilles
RisE2SmOke
Achilles
14,281
6,488
968
5,831
24,669
23,365
1,337
7,527
17,142
0
71,951
W
16,731
8,078
3,105
7,289
21,580
5,913
2,247
11,488
10,092
0
68,011
W
18,939
1,608
0
431
15,199
4,354
610
7,036
8,163
58,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
48,283
250
Minions Killed
262
0
Camps Cleared
0
1,236,085
Distance Traveled
1,171,162
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,662
694
105
4
0
440,538
1
W
Cu Chulainn
16,938
706
79
3
0
459,470
7
L
Scylla
16,187
674
61
3
0
361,490
3
L
Achilles
15,434
643
96
4
0
369,134
4
W
Cupid
16,469
686
85
4
0
375,307
2
W
Scylla
16,094
671
86
4
0
401,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role