Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
6W - 5L
1,632 SR
Queue Stats
98W - 93L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
JAVIERVARGAS99
Ah Puch
Level 87
God Stats
4W - 3L
1,962 SR
Queue Stats
112W - 110L
1,512 Elo+
Party 2
Mulan
Mulan
stevesfarias
Mulan
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 159L
1,574 Elo+
Solo
Team Averages
Level 109
1,698 SR
1,539 Elo+

VS

Team Averages
Level 124
1,558 SR
1,528 Elo+
Kuzenbo
Kuzenbo
Braza1SP
Kuzenbo
Level 124
God Stats
15W - 9L
1,646 SR
Queue Stats
53W - 65L
1,483 Elo+
Party 1
Set
Set
TTV_ThotLil5
Set
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 166L
1,513 Elo+
Solo
Merlin
Merlin
The_Bananator
Merlin
Level 160
God Stats
1W - 1L
1,529 SR
Queue Stats
17W - 25L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 2 / 2
10,187
637
8,550
10,324
3,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 2
10,680
668
11,516
8,445
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 5
10,519
657
6,647
13,847
11,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Braza1SP
Kuzenbo
13
2 / 2 / 7
10,202
638
9,737
14,625
15,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 4
10,010
626
5,999
13,300
5,243
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
5 / 1 / 2
10,230
639
6,498
5,291
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
9
9
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
2
1.5
L
Kuzenbo
Braza1SP
Kuzenbo
2
2
7
2.75
W
3
4
2
1
L
2
4
4
1
L
5
1
2
6
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,713
Damage
22,234
32,616
Taken
33,216
16,966
Mitigated
22,651
7,722
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,550
2,832
503
788
10,324
3,369
1,223
4,598
5,726
0
46,455
L
Kuzenbo
Braza1SP
Kuzenbo
9,737
3,567
0
2,214
14,625
15,730
179
5,133
9,492
32,557
0
W
11,516
577
0
1,709
8,445
2,580
262
4,447
3,998
49,625
0
L
5,999
1,905
0
1,276
13,300
5,243
0
5,102
8,198
0
37,347
L
6,498
155
0
1,405
5,291
1,678
173
1,327
3,964
39,312
0
W
6,647
1,790
0
4,722
13,847
11,017
498
7,214
6,633
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
30,442
222
Minions Killed
187
0
Camps Cleared
0
849,526
Distance Traveled
820,125
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,187
637
90
6
0
263,724
4
L
Kuzenbo
10,202
638
47
3
0
319,620
7
W
Ah Puch
10,680
668
86
5
0
280,180
1
L
Set
10,010
626
54
3
0
311,570
1
L
Merlin
10,230
639
86
5
0
188,935
2
W
Mulan
10,519
657
46
3
0
305,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role