Player Matchup

Achilles
Achilles
FreakinFrank
Achilles
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
351W - 350L
1,668 Elo+
Party 1
Merlin
Merlin
GrandPlastic
Merlin
Level 28
God Stats
2W - 2L
1,765 SR
Queue Stats
95W - 62L
1,629 Elo+
Party 1
Hera
Hera
Stinygpysys
Hera
Level 147
God Stats
7W - 13L
1,500 SR
Queue Stats
366W - 355L
1,599 Elo+
Party 1
Rama
Rama
TTVSheriff2323
Rama
Level 129
God Stats
5W - 3L
1,289 SR
Queue Stats
82W - 66L
1,604 Elo+
Party 1
Neith
Neith
Vashis
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,600 Elo+

VS

Team Averages
Level 23
1,468 SR
1,545 Elo+
Bellona
Bellona
Guccifyr
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,553 Elo+
Solo
Scylla
Scylla
KitchenIsMyPlace
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Ares
Ares
LilMarc1135096
Ares
Level 26
God Stats
3W - 2L
1,284 SR
Queue Stats
108W - 120L
1,511 Elo+
Solo
Anhur
Anhur
ReyKappa
Anhur
Level 18
God Stats
1W - 0L
1,557 SR
Queue Stats
38W - 27L
1,341 Elo+
Solo
Medusa
Medusa
gavirius340
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreakinFrank
Achilles
13
2 / 4 / 11
7,356
817
5,290
12,604
8,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
13
3 / 5 / 9
7,330
814
7,918
6,090
1,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 10
7,479
831
9,569
4,852
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 5 / 4
7,135
793
5,780
7,420
2,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Vashis
Neith
13
3 / 4 / 8
7,292
810
4,176
5,686
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guccifyr
Bellona
13
3 / 3 / 16
8,196
911
4,682
8,831
7,735
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 9
9,301
1,033
9,861
4,332
1,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 16
8,185
909
7,763
10,383
10,115
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ReyKappa
Anhur
16
8 / 1 / 12
9,678
1,075
8,480
9,229
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
12
2 / 5 / 6
7,689
854
2,290
6,942
2,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
16
Kills
21
21
Deaths
16
42
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
FreakinFrank
Achilles
2
4
11
1.88
L
Merlin
3
5
9
1.5
W
Bellona
Guccifyr
Bellona
3
3
16
3.67
W
6
2
9
5.25
W
2
5
16
2
W
Anhur
ReyKappa
Anhur
8
1
12
14
L
3
3
10
2.67
L
5
5
4
1.4
L
Neith
Vashis
Neith
3
4
8
1.75
W
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
33,076
36,652
Taken
39,717
16,118
Mitigated
26,894
5,502
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FreakinFrank
Achilles
5,290
1,128
304
2,220
12,604
8,353
50
6,590
6,014
0
6,856
L
Merlin
7,918
409
465
209
6,090
1,911
96
1,869
4,221
20,372
0
W
Bellona
Guccifyr
Bellona
4,682
839
602
1,438
8,831
7,735
578
2,639
6,192
0
12,340
W
9,861
633
1,440
638
4,332
1,811
1,069
1,718
2,614
36,039
0
W
7,763
95
199
631
10,383
10,115
526
4,175
6,208
11,530
0
W
Anhur
ReyKappa
Anhur
8,480
4,479
2,290
4,479
9,229
4,564
1,586
4,912
4,317
0
20,828
L
9,569
2,536
410
753
4,852
1,362
167
1,907
2,945
21,617
0
L
5,780
2,465
0
280
7,420
2,403
496
3,502
3,918
0
9,970
L
Neith
Vashis
Neith
4,176
1,142
0
861
5,686
2,089
78
3,756
1,930
0
6,534
W
Medusa
2,290
1,018
140
207
6,942
2,669
1,292
4,043
2,899
0
5,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
43,049
77
Minions Killed
97
0
Camps Cleared
0
763,773
Distance Traveled
824,772
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,356
817
7
1
0
159,259
0
L
Merlin
7,330
814
35
4
0
147,475
0
W
Bellona
8,196
911
6
1
0
165,895
2
W
Scylla
9,301
1,033
54
6
0
170,251
0
W
Ares
8,185
909
5
1
0
175,379
2
W
Anhur
9,678
1,075
22
2
0
168,455
1
L
Hera
7,479
831
18
2
0
169,240
0
L
Rama
7,135
793
13
1
0
135,596
0
L
Neith
7,292
810
4
0
0
152,203
2
W
Medusa
7,689
854
10
1
0
144,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role