Player Matchup

Hachiman
Hachiman
Silver II
Makoto14
Hachiman
Silver II
Level 152
God Stats
2W - 2L
1,314 SR
Queue Stats
34W - 24L
1,423 MMR
Party 2
Vulcan
Vulcan
Silver II
Metxe
Vulcan
Silver II
Level 148
God Stats
18W - 6L
1,543 SR
Queue Stats
47W - 28L
1,478 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
XerachX
Kumbhakarna
Silver IV
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,452 SR
1,467 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,581 SR
1,453 MMR
Discordia
Discordia
Silver IV
Injavius
Discordia
Silver IV
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,457 MMR
Solo
Geb
Geb
Bronze I
TemplarSteps
Geb
Bronze I
Level 138
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 5L
1,446 MMR
Party 1
Jing Wei
Jing Wei
Bronze I
TheMightyDoctor
Jing Wei
Bronze I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Makoto14
Hachiman
15
7 / 5 / 6
14,072
670
13,938
17,697
9,203
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Metxe
Vulcan
16
8 / 1 / 7
14,362
684
20,437
12,115
4,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
XerachX
Kumbhakarna
14
2 / 2 / 16
14,599
695
6,279
20,316
22,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Zhong KuiZeusOdinYemojaTerra

VS

Bans
BacchusKuzenboUllrSobekAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Injavius
Discordia
14
5 / 2 / 0
14,031
668
17,112
8,933
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 4
12,439
592
6,511
19,913
10,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
13
2 / 7 / 4
12,297
586
10,074
16,033
4,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
8
8
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Injavius
Discordia
5
2
0
2.5
W
Hachiman
Makoto14
Hachiman
7
5
6
2
W
Vulcan
Metxe
Vulcan
8
1
7
11.5
L
1
9
4
0.33
L
Jing Wei
2
7
4
0.57
W
Kumbhakarna
XerachX
Kumbhakarna
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
33,697
50,128
Taken
44,879
36,355
Mitigated
18,484
12,111
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Injavius
Discordia
17,112
156
0
563
8,933
2,678
0
5,877
3,056
58,678
0
W
Hachiman
Makoto14
Hachiman
13,938
6,005
0
7,167
17,697
9,203
1,398
10,286
7,411
0
77,415
W
Vulcan
Metxe
Vulcan
20,437
7,363
0
4,114
12,115
4,415
1,255
5,814
6,301
86,393
0
L
6,511
279
0
1,873
19,913
10,961
0
11,665
8,248
23,390
0
L
Jing Wei
10,074
5,253
0
1,908
16,033
4,845
225
9,178
6,855
0
64,164
W
Kumbhakarna
XerachX
Kumbhakarna
6,279
390
0
830
20,316
22,737
0
7,746
12,570
25,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
38,767
259
Minions Killed
200
0
Camps Cleared
0
1,178,235
Distance Traveled
1,116,925
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,031
668
74
4
0
327,011
6
W
Hachiman
14,072
670
100
5
0
362,202
2
W
Vulcan
14,362
684
131
6
0
417,275
1
L
Geb
12,439
592
19
1
0
399,107
8
L
Jing Wei
12,297
586
107
5
0
390,807
5
W
Kumbhakarna
14,599
695
28
1
0
398,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role