Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CamHitEm_Up
Jormungandr
Level 66
God Stats
2W - 6L
1,576 SR
Queue Stats
147W - 181L
1,356 Elo+
Party 2
Ymir
Ymir
Skylander_1
Ymir
Level 64
God Stats
34W - 50L
1,570 SR
Queue Stats
210W - 247L
1,335 Elo+
Party 2
Anubis
Anubis
TheLmbSheenyat
Anubis
Level 65
God Stats
5W - 9L
1,519 SR
Queue Stats
96W - 121L
1,375 Elo+
Party 2
Neith
Neith
True_Human09
Neith
Level 66
God Stats
41W - 68L
1,594 SR
Queue Stats
292W - 312L
1,362 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,386 Elo+

VS

Team Averages
Level 101
1,464 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AFG SunEater
Hun Batz
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
27W - 15L
1,707 Elo+
Party 3
Jormungandr
Jormungandr
Elaiiron
Jormungandr
Level 114
God Stats
3W - 1L
1,216 SR
Queue Stats
61W - 47L
1,557 Elo+
Party 3
Geb
Geb
FizzRunner101
Geb
Level 141
God Stats
7W - 8L
1,522 SR
Queue Stats
227W - 259L
1,445 Elo+
Party 1
Anubis
Anubis
StickyBeet423
Anubis
Level 64
God Stats
9W - 7L
1,397 SR
Queue Stats
58W - 45L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 0
3,219
644
666
2,506
462
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
CamHitEm_Up
Jormungandr
5
0 / 0 / 0
2,984
597
890
2,539
1,965
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
2,894
579
432
2,439
697
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 0 / 0
2,731
546
225
534
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
2,770
554
851
1,718
243
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 0 / 0
3,471
694
1,231
1,541
314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hun Batz
AFG SunEater
Hun Batz
6
0 / 0 / 0
3,498
700
772
2,481
539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Elaiiron
Jormungandr
6
0 / 0 / 0
3,538
708
1,244
1,367
1,244
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

4
0 / 0 / 1
3,127
625
866
2,256
699
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 1
3,623
725
734
758
245
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Anhur
 
Anhur
1
0
0
1
W
Hun Batz
AFG SunEater
Hun Batz
0
0
0
0
L
Jormungandr
CamHitEm_Up
Jormungandr
0
0
0
0
W
Jormungandr
Elaiiron
Jormungandr
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,064
Damage
4,847
9,736
Taken
8,403
3,531
Mitigated
3,041
3,903
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
666
140
0
1,350
2,506
462
0
78
2,428
0
10,412
W
Anhur
 
Anhur
1,231
838
0
655
1,541
314
0
183
1,358
0
12,293
W
Hun Batz
AFG SunEater
Hun Batz
772
202
0
1,323
2,481
539
0
176
2,305
0
15,650
L
Jormungandr
CamHitEm_Up
Jormungandr
890
465
0
1,130
2,539
1,965
0
1,244
1,295
9,204
0
W
Jormungandr
Elaiiron
Jormungandr
1,244
592
0
738
1,367
1,244
0
890
477
13,704
0
W
866
210
0
671
2,256
699
0
249
2,007
5,556
0
L
432
187
87
587
2,439
697
0
545
1,894
6,621
0
W
734
292
0
503
758
245
589
49
709
15,541
0
L
225
0
0
357
534
164
0
234
300
5,166
0
L
851
291
99
293
1,718
243
0
743
975
0
7,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,598
Gold Earned
17,257
76
Minions Killed
141
0
Camps Cleared
0
412,028
Distance Traveled
425,709
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,219
644
23
5
0
100,251
0
W
Anhur
3,471
694
24
5
0
77,060
0
W
Hun Batz
3,498
700
37
7
0
99,435
0
L
Jormungandr
2,984
597
15
3
0
84,896
0
W
Jormungandr
3,538
708
29
6
0
74,448
0
W
Geb
3,127
625
9
2
0
91,110
1
L
Ymir
2,894
579
9
2
0
95,310
0
W
Anubis
3,623
725
42
8
0
83,656
1
L
Anubis
2,731
546
13
3
0
43,722
0
L
Neith
2,770
554
16
3
0
87,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role