Player Matchup

Apollo
Apollo
Platinum I
AndyJax
Apollo
Platinum I
Level 159
God Stats
11W - 11L
1,672 SR
Queue Stats
494W - 464L
1,816 MMR
Solo
Xing Tian
Xing Tian
Platinum II
DahRock
Xing Tian
Platinum II
Level 145
God Stats
2W - 4L
1,399 SR
Queue Stats
113W - 122L
1,770 MMR
Solo
Janus
Janus
Platinum II
Rodrigo42
Janus
Platinum II
Level 159
God Stats
18W - 16L
1,986 SR
Queue Stats
118W - 109L
1,827 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ZEROGMP
Cu Chulainn
Platinum III
Level 149
God Stats
2W - 4L
1,407 SR
Queue Stats
385W - 369L
1,758 MMR
Solo
Bakasura
Bakasura
Gold V
ospurple
Bakasura
Gold V
Level 109
God Stats
2W - 1L
1,787 SR
Queue Stats
21W - 11L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,650 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,466 SR
1,789 MMR
Cerberus
Cerberus
Platinum IV
Alanespartan
Cerberus
Platinum IV
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 311L
1,719 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Crobey
Hun Batz
Platinum V
Level 122
God Stats
2W - 5L
1,476 SR
Queue Stats
22W - 16L
1,721 MMR
Solo
Sobek
Sobek
Platinum II
OGSKONTE
Sobek
Platinum II
Level 109
God Stats
16W - 18L
1,569 SR
Queue Stats
304W - 298L
1,830 MMR
Solo
Merlin
Merlin
Platinum I
josefaja
Merlin
Platinum I
Level 119
God Stats
6W - 8L
1,285 SR
Queue Stats
471W - 452L
1,845 MMR
Solo
Cupid
Cupid
Platinum IV
shiriont
Cupid
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndyJax
Apollo
19
7 / 1 / 13
13,267
698
12,536
15,215
6,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DahRock
Xing Tian
17
1 / 0 / 5
11,200
589
5,821
10,494
14,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Rodrigo42
Janus
18
4 / 2 / 10
11,965
630
9,867
8,622
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ZEROGMP
Cu Chulainn
16
6 / 2 / 16
11,075
583
14,642
16,064
16,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
ospurple
Bakasura
20
10 / 3 / 4
13,599
716
15,341
16,899
7,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
HeimdallrOdinYemojaPersephoneThor

VS

Bans
KukulkanVamanaIzanamiBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alanespartan
Cerberus
11
0 / 7 / 4
7,804
411
4,418
17,737
11,322
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Crobey
Hun Batz
15
5 / 7 / 2
9,923
522
6,280
13,777
5,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
OGSKONTE
Sobek
15
1 / 2 / 0
9,045
476
6,857
15,345
20,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
josefaja
Merlin
16
1 / 5 / 4
10,557
556
11,970
12,005
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
shiriont
Cupid
13
1 / 7 / 0
8,452
445
6,738
11,911
3,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
28
Kills
8
8
Deaths
28
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alanespartan
Cerberus
0
7
4
0.29
W
Apollo
AndyJax
Apollo
7
1
13
13.5
L
Hun Batz
Crobey
Hun Batz
5
7
2
0.86
W
Xing Tian
DahRock
Xing Tian
1
0
5
3.5
L
Sobek
OGSKONTE
Sobek
1
2
0
0.5
W
Janus
Rodrigo42
Janus
4
2
10
4.5
W
Cu Chulainn
ZEROGMP
Cu Chulainn
6
2
16
7
L
Merlin
josefaja
Merlin
1
5
4
0.6
W
Bakasura
ospurple
Bakasura
10
3
4
4
L
Cupid
shiriont
Cupid
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,207
Damage
36,263
67,294
Taken
70,775
47,828
Mitigated
45,876
29,824
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alanespartan
Cerberus
4,418
678
0
2,410
17,737
11,322
0
3,927
13,600
29,238
0
W
Apollo
AndyJax
Apollo
12,536
9,156
0
8,490
15,215
6,972
3,305
3,952
11,263
0
103,901
L
Hun Batz
Crobey
Hun Batz
6,280
1,978
0
1,922
13,777
5,525
0
2,939
10,168
0
59,389
W
Xing Tian
DahRock
Xing Tian
5,821
561
0
2,797
10,494
14,190
1,448
3,544
6,950
60,131
0
L
Sobek
OGSKONTE
Sobek
6,857
313
0
7,678
15,345
20,904
0
5,490
8,923
60,669
0
W
Janus
Rodrigo42
Janus
9,867
287
0
3,690
8,622
2,949
1,592
2,447
6,175
82,998
0
W
Cu Chulainn
ZEROGMP
Cu Chulainn
14,642
3,556
0
5,861
16,064
16,082
2,209
6,025
10,039
0
52,461
L
Merlin
josefaja
Merlin
11,970
280
134
1,294
12,005
4,372
0
2,815
8,291
86,286
0
W
Bakasura
ospurple
Bakasura
15,341
10,286
0
8,986
16,899
7,635
1,639
8,203
8,696
0
93,522
L
Cupid
shiriont
Cupid
6,738
3,763
34
3,118
11,911
3,753
82
517
11,260
0
57,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,106
Gold Earned
45,781
664
Minions Killed
556
0
Camps Cleared
0
2,095,733
Distance Traveled
1,794,781
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,804
411
52
3
0
344,863
8
W
Apollo
13,267
698
168
9
0
395,237
6
L
Hun Batz
9,923
522
114
6
0
390,123
3
W
Xing Tian
11,200
589
113
6
0
417,032
5
L
Sobek
9,045
476
104
5
0
378,550
5
W
Janus
11,965
630
151
8
0
404,256
8
W
Cu Chulainn
11,075
583
51
3
0
414,885
7
L
Merlin
10,557
556
189
10
0
351,113
4
W
Bakasura
13,599
716
181
10
0
464,323
0
L
Cupid
8,452
445
97
5
0
330,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role