Player Matchup

Scylla
Scylla
Tekovora
Scylla
Level 7
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1
Chaac
Chaac
ironwolff21
Chaac
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 33L
1,199 Elo+
Party 1
Loki
Loki
kktua20
Loki
Level 28
God Stats
11W - 16L
1,503 SR
Queue Stats
539W - 572L
1,317 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,325 Elo+

VS

Team Averages
Level 74
1,629 SR
1,387 Elo+
Hades
Hades
Sthoew-
Hades
Level 28
God Stats
28W - 8L
1,787 SR
Queue Stats
210W - 213L
1,168 Elo+
Party 2
Achilles
Achilles
StupendousThe3RD
Achilles
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Solo
Artemis
Artemis
TheDivineGemini
Artemis
Level 126
God Stats
18W - 15L
1,600 SR
Queue Stats
230W - 202L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Tekovora
Scylla
8
0 / 7 / 0
6,907
576
4,963
8,423
1,922
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 10 / 0
7,552
629
5,234
14,818
11,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
kktua20
Loki
9
0 / 6 / 0
7,288
607
2,423
8,243
2,194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Sthoew-
Hades
12
10 / 0 / 11
10,073
839
6,859
8,181
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 1 / 13
9,667
806
5,366
10,161
6,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 14
9,827
819
12,662
6,181
2,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
23
23
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
Sthoew-
Hades
10
0
11
15.5
W
6
1
13
12.5
L
Scylla
Tekovora
Scylla
0
7
0
0
W
7
0
14
14
L
1
10
0
0.1
L
Loki
kktua20
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
24,887
31,484
Taken
24,523
15,310
Mitigated
11,473
2,990
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Sthoew-
Hades
6,859
1,947
245
1,405
8,181
3,143
1,079
1,241
6,940
26,866
0
W
5,366
1,965
0
3,744
10,161
6,112
73
2,291
7,870
0
28,128
L
Scylla
Tekovora
Scylla
4,963
862
0
0
8,423
1,922
116
2,311
6,112
15,656
0
W
12,662
7,965
0
2,785
6,181
2,218
1,920
1,515
4,666
0
44,773
L
5,234
803
468
2,169
14,818
11,194
0
2,965
11,853
0
21,094
L
Loki
kktua20
Loki
2,423
710
0
353
8,243
2,194
12
1,599
6,644
0
29,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
29,567
113
Minions Killed
156
0
Camps Cleared
0
568,142
Distance Traveled
667,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,073
839
49
4
0
209,721
0
W
Achilles
9,667
806
41
3
0
234,550
2
L
Scylla
6,907
576
27
2
0
187,540
4
W
Artemis
9,827
819
66
6
0
223,524
0
L
Chaac
7,552
629
41
3
0
173,123
1
L
Loki
7,288
607
45
4
0
207,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role