Player Matchup

Hercules
Hercules
Serracus1
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,634 Elo+
Solo
Anhur
Anhur
UtilityWolf15
Anhur
Level 129
God Stats
2W - 3L
1,418 SR
Queue Stats
33W - 31L
1,594 Elo+
Party 2
Ra
Ra
pepijnd
Ra
Level 128
God Stats
3W - 2L
1,322 SR
Queue Stats
36W - 34L
1,565 Elo+
Party 2
Team Averages
Level 132
1,413 SR
1,598 Elo+

VS

Team Averages
Level 124
1,421 SR
1,627 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AZPACRY
Jing Wei
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,719 Elo+
Party 1
Mulan
Mulan
MuyiwaranoLuffy
Mulan
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 5L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Serracus1
Hercules
7
1 / 0 / 2
6,297
630
819
4,075
2,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 0 / 3
7,219
722
2,384
1,672
541
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
7,090
709
2,637
3,892
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 1 / 0
6,082
608
2,427
1,936
511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
AZPACRY
Jing Wei
10
0 / 1 / 0
6,704
670
1,395
4,179
1,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 2 / 0
5,458
546
721
2,690
1,257
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Jing Wei
AZPACRY
Jing Wei
0
1
0
0
L
0
2
0
0
W
Hercules
Serracus1
Hercules
1
0
2
2
W
1
0
3
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,840
Damage
4,543
9,639
Taken
8,805
4,226
Mitigated
2,930
4,994
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,427
58
0
428
1,936
511
0
543
1,393
18,618
0
L
Jing Wei
AZPACRY
Jing Wei
1,395
1,016
0
845
4,179
1,162
0
1,382
2,797
0
27,960
L
721
0
0
678
2,690
1,257
0
728
1,962
0
3,155
W
Hercules
Serracus1
Hercules
819
169
0
1,309
4,075
2,352
0
855
3,220
0
5,093
W
2,384
1,080
0
80
1,672
541
350
0
1,672
0
26,192
W
2,637
137
1,310
2,295
3,892
1,333
252
1,598
2,294
33,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
18,244
143
Minions Killed
121
0
Camps Cleared
0
543,973
Distance Traveled
407,495
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,082
608
44
4
0
171,103
5
L
Jing Wei
6,704
670
75
8
0
177,111
2
L
Mulan
5,458
546
2
0
0
59,281
1
W
Hercules
6,297
630
8
1
0
165,261
0
W
Anhur
7,219
722
68
7
0
181,874
2
W
Ra
7,090
709
67
7
0
196,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role