Player Matchup

Neith
Neith
DatDillPickle
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Party 2
Hades
Hades
DesminDOX
Hades
Level 24
God Stats
3W - 1L
1,875 SR
Queue Stats
55W - 50L
1,443 Elo+
Solo
Ra
Ra
Pizza 152
Ra
Level 68
God Stats
1W - 1L
1,591 SR
Queue Stats
9W - 3L
1,785 Elo+
Party 2
Team Averages
Level 32
1,655 SR
1,638 Elo+

VS

Team Averages
Level 46
1,356 SR
1,356 Elo+
Neith
Neith
BubblyDolphin
Neith
Level 127
God Stats
1W - 6L
1,272 SR
Queue Stats
106W - 136L
1,487 Elo+
Party 1
Mulan
Mulan
TrueFulcon69
Mulan
Level 7
God Stats
4W - 2L
1,501 SR
Queue Stats
19W - 24L
1,270 Elo+
Solo
Ra
Ra
musicalsstrash
Ra
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 7
9,228
839
8,312
8,238
2,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
DesminDOX
Hades
11
5 / 3 / 9
9,157
832
7,058
10,160
3,669
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 4 / 8
9,404
855
7,706
6,882
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 5
7,736
703
4,197
8,888
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 5 / 3
9,470
861
10,084
11,562
5,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 10 / 3
6,317
574
2,146
9,194
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
12
12
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
7
5
7
2.1
W
Hades
DesminDOX
Hades
5
3
9
3.17
W
8
4
8
3
L
9
5
3
2.1
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
16,427
25,280
Taken
29,644
8,753
Mitigated
11,940
8,634
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,197
2,303
0
901
8,888
3,356
0
4,557
4,331
0
17,461
W
8,312
4,247
0
2,389
8,238
2,703
693
1,257
6,981
0
18,959
W
Hades
DesminDOX
Hades
7,058
511
28
3,393
10,160
3,669
120
434
9,726
27,940
0
W
7,706
1,021
979
1,845
6,882
2,381
1,017
465
6,417
32,171
0
L
10,084
3,414
0
2,031
11,562
5,491
0
5,074
6,488
0
29,002
L
2,146
778
412
624
9,194
3,093
0
5,157
4,037
13,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
23,523
124
Minions Killed
94
0
Camps Cleared
0
539,946
Distance Traveled
443,484
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,736
703
32
3
0
166,341
0
W
Neith
9,228
839
26
2
0
139,210
0
W
Hades
9,157
832
45
4
0
210,219
0
W
Ra
9,404
855
53
5
0
190,517
1
L
Mulan
9,470
861
35
3
0
153,485
3
L
Ra
6,317
574
27
2
0
123,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role