Player Matchup

Cerberus
Cerberus
DgamerHD
Cerberus
Level 17
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
MonZteR_MZR
Medusa
Level 13
God Stats
0W - 1L
1,541 SR
Queue Stats
7W - 10L
1,509 Elo+
Party 1
Ra
Ra
fred080902
Ra
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 9L
1,207 Elo+
Party 3
Neith
Neith
pauulotttt
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
sacha66gamer
Bastet
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 14L
1,443 Elo+
Party 1
Team Averages
Level 11
1,494 SR
1,432 Elo+

VS

Team Averages
Level 14
1,626 SR
1,508 Elo+
Hel
Hel
 
Hel
Level 17
God Stats
14W - 11L
1,494 SR
Queue Stats
28W - 33L
1,359 Elo+
Solo
Izanami
Izanami
Forostorros-Uce
Izanami
Level 15
God Stats
23W - 19L
1,556 SR
Queue Stats
101W - 100L
1,486 Elo+
Solo
Xing Tian
Xing Tian
MC_Willow
Xing Tian
Level 7
God Stats
3W - 1L
1,798 SR
Queue Stats
16W - 11L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
XxRamboxX93
Jormungandr
Level 8
God Stats
10W - 3L
1,682 SR
Queue Stats
16W - 11L
1,544 Elo+
Party 2
Mulan
Mulan
ll Panicc ll
Mulan
Level 23
God Stats
4W - 2L
1,599 SR
Queue Stats
11W - 8L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DgamerHD
Cerberus
20
8 / 8 / 9
14,446
1,032
19,242
29,085
39,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Medusa
18
1 / 6 / 8
12,340
881
20,208
17,298
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 12 / 9
11,671
834
6,445
16,480
7,665
Neith
20
4 / 7 / 15
13,898
993
28,292
25,152
12,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
8 / 8 / 6
14,702
1,050
17,341
22,546
10,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 8 / 21
13,154
940
15,932
20,014
16,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 4 / 15
14,266
1,019
15,259
18,318
5,150
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
MC_Willow
Xing Tian
20
4 / 4 / 19
13,597
971
10,508
18,323
19,858
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jormungandr
XxRamboxX93
Jormungandr
20
9 / 3 / 22
15,247
1,089
29,929
18,866
21,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 2 / 12
15,417
1,101
28,656
22,441
17,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
129
21
Kills
40
41
Deaths
21
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
8
21
1.81
L
Cerberus
DgamerHD
Cerberus
8
8
9
1.56
W
8
4
15
3.88
W
Xing Tian
MC_Willow
Xing Tian
4
4
19
3.38
L
Medusa
1
6
8
0.83
W
Jormungandr
XxRamboxX93
Jormungandr
9
3
22
6.67
L
0
12
9
0.38
W
15
2
12
10.5
L
Neith
4
7
15
1.64
L
Bastet
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,528
Damage
100,284
110,561
Taken
97,962
76,906
Mitigated
81,455
15,619
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,932
905
11,156
6,631
20,014
16,760
0
8,247
11,767
28,155
0
L
Cerberus
DgamerHD
Cerberus
19,242
1,209
0
5,162
29,085
39,096
0
16,177
12,908
33,985
0
W
15,259
11,946
756
1,917
18,318
5,150
0
4,880
13,438
0
47,992
W
Xing Tian
MC_Willow
Xing Tian
10,508
475
0
0
18,323
19,858
0
5,058
13,265
20,538
0
L
Medusa
20,208
10,171
0
0
17,298
7,269
0
9,441
7,857
0
42,211
W
Jormungandr
XxRamboxX93
Jormungandr
29,929
5,895
0
595
18,866
21,998
0
3,823
15,043
63,092
0
L
6,445
586
526
434
16,480
7,665
0
7,489
8,991
19,410
0
W
28,656
11,301
1,626
7,717
22,441
17,689
0
3,679
18,762
0
47,674
L
Neith
28,292
15,926
0
5,478
25,152
12,521
0
11,275
13,877
0
51,280
L
Bastet
17,341
6,231
215
3,804
22,546
10,355
0
11,987
10,559
0
46,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,057
Gold Earned
71,681
217
Minions Killed
262
4
Camps Cleared
12
1,284,534
Distance Traveled
1,189,885
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,154
940
32
2
1
228,498
0
L
Cerberus
14,446
1,032
20
1
1
266,895
0
W
Izanami
14,266
1,019
90
6
2
222,737
0
W
Xing Tian
13,597
971
16
1
0
227,690
1
L
Medusa
12,340
881
47
3
1
269,435
3
W
Jormungandr
15,247
1,089
81
6
3
242,703
0
L
Ra
11,671
834
34
2
0
214,724
0
W
Mulan
15,417
1,101
43
3
6
268,257
2
L
Neith
13,898
993
45
3
2
266,125
0
L
Bastet
14,702
1,050
71
5
0
267,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role