Player Matchup

Hachiman
Hachiman
Kerberus132
Hachiman
Level 30
God Stats
13W - 10L
1,558 SR
Queue Stats
238W - 239L
1,572 Elo+
Party 1
Hel
Hel
VitorIncutto
Hel
Level 20
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 25L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
brennobco
Jormungandr
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 4L
1,093 Elo+
Party 2
Ganesha
Ganesha
gyulnew
Ganesha
Level 56
God Stats
20W - 16L
1,510 SR
Queue Stats
92W - 92L
1,415 Elo+
Party 2
Mulan
Mulan
leobembem
Mulan
Level 27
God Stats
28W - 36L
1,622 SR
Queue Stats
267W - 300L
1,629 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,407 Elo+

VS

Team Averages
Level 24
1,556 SR
1,482 Elo+
Odin
Odin
DiogoCherelli
Odin
Level 25
God Stats
22W - 8L
1,701 SR
Queue Stats
65W - 60L
1,490 Elo+
Solo
Cerberus
Cerberus
ViTAO06
Cerberus
Level 25
God Stats
0W - 2L
1,617 SR
Queue Stats
50W - 63L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Yurizudo
Nu Wa
Level 20
God Stats
66W - 57L
1,604 SR
Queue Stats
351W - 366L
1,528 Elo+
Solo
Thor
Thor
chupalawn
Thor
Level 21
God Stats
1W - 2L
1,527 SR
Queue Stats
53W - 56L
1,494 Elo+
Solo
Kukulkan
Kukulkan
gjkr2010
Kukulkan
Level 29
God Stats
2W - 4L
1,332 SR
Queue Stats
145W - 123L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kerberus132
Hachiman
20
12 / 3 / 16
16,176
1,078
40,720
17,972
8,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 2 / 26
13,668
911
15,451
15,476
17,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
brennobco
Jormungandr
20
5 / 7 / 23
14,739
983
18,684
25,645
35,746
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
gyulnew
Ganesha
20
0 / 0 / 28
14,004
934
15,538
23,747
32,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
leobembem
Mulan
20
18 / 3 / 8
17,443
1,163
26,570
21,863
10,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 8
12,799
853
13,793
22,371
24,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
ViTAO06
Cerberus
20
3 / 10 / 7
13,814
921
13,521
38,717
37,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Yurizudo
Nu Wa
20
5 / 9 / 5
14,844
990
40,677
29,145
12,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
6 / 9 / 7
15,284
1,019
23,201
29,976
12,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
gjkr2010
Kukulkan
17
1 / 1 / 3
12,112
807
4,509
2,527
707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
45
36
Kills
15
15
Deaths
36
101
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
W
Hachiman
Kerberus132
Hachiman
12
3
16
6.67
L
Cerberus
ViTAO06
Cerberus
3
10
7
0.65
W
1
2
26
7
L
Nu Wa
Yurizudo
Nu Wa
5
9
5
0.83
W
Jormungandr
brennobco
Jormungandr
5
7
23
2.36
L
Thor
6
9
7
1.06
L
Kukulkan
gjkr2010
Kukulkan
1
1
3
2.5
W
Ganesha
gyulnew
Ganesha
0
0
28
14
W
Mulan
leobembem
Mulan
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,963
Damage
95,701
104,703
Taken
122,736
103,914
Mitigated
87,709
44,304
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,793
2,185
0
1,051
22,371
24,819
0
7,381
14,990
7,023
25,789
W
Hachiman
Kerberus132
Hachiman
40,720
35,783
1,897
5,906
17,972
8,015
0
11,348
6,624
0
82,143
L
Cerberus
ViTAO06
Cerberus
13,521
595
999
8,100
38,717
37,700
0
19,101
19,616
40,430
0
W
15,451
1,622
19,301
9,601
15,476
17,284
0
9,109
6,367
32,069
0
L
Nu Wa
Yurizudo
Nu Wa
40,677
13,771
0
986
29,145
12,178
0
7,861
21,284
73,205
0
W
Jormungandr
brennobco
Jormungandr
18,684
5,482
0
626
25,645
35,746
0
14,903
10,742
54,585
0
L
Thor
23,201
7,762
0
320
29,976
12,305
0
14,095
15,881
0
47,246
L
Kukulkan
gjkr2010
Kukulkan
4,509
519
0
0
2,527
707
0
1,549
978
22,333
0
W
Ganesha
gyulnew
Ganesha
15,538
2,806
0
0
23,747
32,716
0
13,926
9,821
35,334
0
W
Mulan
leobembem
Mulan
26,570
12,292
0
6,973
21,863
10,153
0
13,042
8,821
314
59,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,030
Gold Earned
68,853
326
Minions Killed
261
12
Camps Cleared
7
1,291,114
Distance Traveled
1,166,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,799
853
52
3
1
282,866
0
W
Hachiman
16,176
1,078
86
6
6
230,219
2
L
Cerberus
13,814
921
65
4
1
280,310
1
W
Hel
13,668
911
53
4
1
260,408
1
L
Nu Wa
14,844
990
75
5
1
248,215
2
W
Jormungandr
14,739
983
79
5
1
247,820
2
L
Thor
15,284
1,019
36
2
4
259,184
0
L
Kukulkan
12,112
807
33
2
0
95,649
0
W
Ganesha
14,004
934
9
1
0
290,266
0
W
Mulan
17,443
1,163
99
7
4
262,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role