Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LE PETRIFIEUR
Neith
Level 48
God Stats
2W - 4L
1,420 SR
Queue Stats
21W - 21L
1,511 Elo+
Party 1
Zeus
Zeus
LE PUNISH3UR
Zeus
Level 65
God Stats
3W - 1L
1,580 SR
Queue Stats
28W - 29L
1,407 Elo+
Party 1
Set
Set
TY1296
Set
Level 102
God Stats
7W - 10L
1,305 SR
Queue Stats
353W - 387L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
qmc89
Baron Samedi
Level 106
God Stats
36W - 59L
1,338 SR
Queue Stats
204W - 250L
1,292 Elo+
Solo
Team Averages
Level 81
1,429 SR
1,397 Elo+

VS

Team Averages
Level 91
1,336 SR
1,315 Elo+
Anubis
Anubis
DankNinja88
Anubis
Level 137
God Stats
4W - 6L
1,357 SR
Queue Stats
27W - 36L
1,245 Elo+
Solo
Arachne
Arachne
EmergentMink
Arachne
Level 60
God Stats
5W - 1L
1,289 SR
Queue Stats
54W - 57L
1,292 Elo+
Solo
Sylvanus
Sylvanus
JeluAp
Sylvanus
Level 67
God Stats
1W - 3L
1,226 SR
Queue Stats
222W - 209L
1,341 Elo+
Solo
Amaterasu
Amaterasu
Johnny Utah 911
Amaterasu
Level 124
God Stats
26W - 19L
1,504 SR
Queue Stats
203W - 197L
1,295 Elo+
Solo
Ullr
Ullr
dounes1998
Ullr
Level 67
God Stats
2W - 9L
1,307 SR
Queue Stats
133W - 158L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 9 / 4
10,459
455
8,833
20,104
13,005
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 6 / 6
8,984
391
7,548
13,751
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 2
11,143
484
11,296
10,631
2,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
TY1296
Set
19
10 / 5 / 5
12,761
555
21,250
18,112
7,112
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
qmc89
Baron Samedi
16
2 / 5 / 6
10,215
444
11,073
10,381
3,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 3 / 3
13,407
583
14,560
15,104
6,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
EmergentMink
Arachne
19
10 / 4 / 4
13,305
578
11,269
16,071
6,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JeluAp
Sylvanus
16
2 / 4 / 8
11,725
510
5,606
15,548
14,331
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Johnny Utah 911
Amaterasu
20
9 / 1 / 7
13,903
604
13,040
16,735
20,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 7
10,400
452
7,713
15,777
7,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
28
28
Deaths
18
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
9
4
0.33
W
Anubis
6
3
3
2.5
W
Arachne
EmergentMink
Arachne
10
4
4
3
W
Sylvanus
JeluAp
Sylvanus
2
4
8
1.5
W
Amaterasu
Johnny Utah 911
Amaterasu
9
1
7
12.5
L
0
6
6
0.5
L
5
3
2
2
L
Set
TY1296
Set
10
5
5
2.5
W
1
6
7
0.75
L
Baron Samedi
qmc89
Baron Samedi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,000
Damage
52,188
72,979
Taken
79,235
30,782
Mitigated
55,653
18,355
Healing
31,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,833
3,866
0
2,445
20,104
13,005
801
3,611
16,493
0
61,073
W
Anubis
14,560
728
606
6,646
15,104
6,927
1,517
7,030
8,074
82,322
0
W
Arachne
EmergentMink
Arachne
11,269
8,350
0
5,524
16,071
6,095
696
5,313
10,758
0
98,235
W
Sylvanus
JeluAp
Sylvanus
5,606
1,346
2,414
6,080
15,548
14,331
108
5,041
10,507
29,284
0
W
Amaterasu
Johnny Utah 911
Amaterasu
13,040
5,822
0
9,396
16,735
20,557
2,007
1,048
15,687
0
91,134
L
7,548
3,154
357
3,826
13,751
3,812
1,522
3,489
10,262
0
46,053
L
11,296
1,954
207
3,173
10,631
2,922
1,051
4,148
6,483
55,426
0
L
Set
TY1296
Set
21,250
14,679
0
6,012
18,112
7,112
0
6,376
11,736
241
89,506
W
7,713
3,344
0
1,137
15,777
7,743
721
4,017
11,760
0
55,720
L
Baron Samedi
qmc89
Baron Samedi
11,073
1,515
1,288
1,047
10,381
3,931
1,363
2,542
7,839
60,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
62,740
487
Minions Killed
550
0
Camps Cleared
0
1,847,231
Distance Traveled
1,936,240
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,459
455
93
4
0
405,277
3
W
Anubis
13,407
583
149
6
0
380,719
3
W
Arachne
13,305
578
125
5
0
415,575
4
W
Sylvanus
11,725
510
45
2
0
378,634
3
W
Amaterasu
13,903
604
148
6
0
413,427
6
L
Neith
8,984
391
79
3
0
343,649
0
L
Zeus
11,143
484
96
4
0
367,828
0
L
Set
12,761
555
127
6
0
416,102
2
W
Ullr
10,400
452
83
4
0
347,885
4
L
Baron Samedi
10,215
444
92
4
0
314,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role