Player Matchup

Ne Zha
Ne Zha
B_Winton
Ne Zha
Level 80
God Stats
4W - 3L
1,346 SR
Queue Stats
228W - 194L
1,500 Elo+
Party 2
Izanami
Izanami
BigKeelz-
Izanami
Level 9
God Stats
5W - 7L
1,436 SR
Queue Stats
46W - 50L
1,114 Elo+
Party 2
Hun Batz
Hun Batz
JMH96--
Hun Batz
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 23L
1,114 Elo+
Party 2
Bacchus
Bacchus
benere
Bacchus
Level 16
God Stats
27W - 18L
1,472 SR
Queue Stats
190W - 168L
1,114 Elo+
Party 2
Zeus
Zeus
ramz4fr
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,114 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,191 Elo+

VS

Team Averages
Level 18
1,432 SR
1,380 Elo+
Sun Wukong
Sun Wukong
FaMe da Bot
Sun Wukong
Level 8
God Stats
2W - 6L
1,429 SR
Queue Stats
5W - 12L
1,411 Elo+
Party 3
Ne Zha
Ne Zha
GunzerkerZer0
Ne Zha
Level 28
God Stats
9W - 9L
1,725 SR
Queue Stats
43W - 37L
1,530 Elo+
Party 3
Artio
Artio
SUCRAM RIAF
Artio
Level 23
God Stats
0W - 7L
1,353 SR
Queue Stats
20W - 23L
1,499 Elo+
Party 3
Nox
Nox
ericMichael2006
Nox
Level 8
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 5L
962 Elo+
Party 1
Pele
Pele
patabby123
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B_Winton
Ne Zha
20
25 / 2 / 11
16,103
596
25,734
18,434
18,654
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
BigKeelz-
Izanami
19
12 / 5 / 17
13,886
514
21,569
16,967
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
JMH96--
Hun Batz
18
4 / 3 / 14
11,880
440
9,131
13,925
5,932
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
benere
Bacchus
16
4 / 1 / 10
12,645
468
9,575
14,844
15,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
ramz4fr
Zeus
16
4 / 5 / 11
11,302
419
14,881
11,070
3,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaMe da Bot
Sun Wukong
16
4 / 8 / 2
11,707
434
11,016
24,004
18,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 5
12,729
471
18,653
20,332
9,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 9 / 6
10,577
392
6,860
21,747
14,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 2
10,702
396
1,462
13,538
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 17 / 3
10,045
372
6,281
23,300
7,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
49
Kills
15
16
Deaths
49
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
B_Winton
Ne Zha
25
2
11
15.25
W
Izanami
BigKeelz-
Izanami
12
5
17
4.1
L
Sun Wukong
FaMe da Bot
Sun Wukong
4
8
2
0.63
L
6
7
5
1.21
W
Hun Batz
JMH96--
Hun Batz
4
3
14
3.67
L
3
9
6
0.67
W
Bacchus
benere
Bacchus
4
1
10
9
L
1
8
2
0.25
L
1
17
3
0.15
W
Zeus
ramz4fr
Zeus
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,890
Damage
44,272
75,240
Taken
102,921
48,921
Mitigated
55,231
16,539
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
B_Winton
Ne Zha
25,734
10,600
436
9,987
18,434
18,654
2,615
1,365
17,069
0
127,290
W
Izanami
BigKeelz-
Izanami
21,569
12,744
0
0
16,967
6,170
2,609
1,352
15,615
0
87,472
L
Sun Wukong
FaMe da Bot
Sun Wukong
11,016
2,057
0
3,501
24,004
18,991
885
8,701
15,303
0
46,724
L
18,653
4,369
0
5,311
20,332
9,575
946
3,645
16,687
0
86,122
W
Hun Batz
JMH96--
Hun Batz
9,131
2,695
0
731
13,925
5,932
3,100
1,991
11,934
0
46,863
L
6,860
1,072
30
2,414
21,747
14,027
290
6,735
15,012
19,181
0
W
Bacchus
benere
Bacchus
9,575
447
962
3,706
14,844
15,153
0
2,381
12,463
51,999
0
L
1,462
281
0
0
13,538
4,821
1,870
1,123
12,415
40,368
0
L
6,281
1,149
87
1,366
23,300
7,817
3,665
4,252
19,048
0
47,588
W
Zeus
ramz4fr
Zeus
14,881
1,863
0
717
11,070
3,012
542
1,233
9,837
46,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,816
Gold Earned
55,760
499
Minions Killed
337
0
Camps Cleared
0
2,533,941
Distance Traveled
2,209,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,103
596
160
6
0
526,249
1
W
Izanami
13,886
514
127
5
0
490,570
0
L
Sun Wukong
11,707
434
71
3
0
467,395
0
L
Ne Zha
12,729
471
101
4
0
494,466
0
W
Hun Batz
11,880
440
72
3
0
537,358
0
L
Artio
10,577
392
24
1
0
471,959
3
W
Bacchus
12,645
468
66
2
0
493,693
0
L
Nox
10,702
396
63
2
0
369,247
2
L
Pele
10,045
372
78
3
0
406,254
2
W
Zeus
11,302
419
74
3
0
486,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role