Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
3W - 5L
1,370 SR
Queue Stats
49W - 55L
1,421 Elo+
Solo
Jormungandr
Jormungandr
F Dragon 9
Jormungandr
Level 20
God Stats
18W - 9L
1,815 SR
Queue Stats
93W - 87L
1,472 Elo+
Party 1
Pele
Pele
TokyoSenpia
Pele
Level 29
God Stats
40W - 29L
1,605 SR
Queue Stats
191W - 182L
1,486 Elo+
Party 1
Zeus
Zeus
luisvieri
Zeus
Level 24
God Stats
10W - 9L
1,576 SR
Queue Stats
121W - 135L
1,463 Elo+
Solo
Hou Yi
Hou Yi
thespiritbear00
Hou Yi
Level 25
God Stats
6W - 5L
1,782 SR
Queue Stats
135W - 107L
1,474 Elo+
Solo
Team Averages
Level 23
1,630 SR
1,463 Elo+

VS

Team Averages
Level 13
1,482 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
8W - 10L
1,448 SR
Queue Stats
8W - 12L
1,414 Elo+
Solo
Odin
Odin
MillWrigthWelder
Odin
Level 8
God Stats
21W - 20L
1,297 SR
Queue Stats
66W - 68L
1,692 Elo+
Solo
Apollo
Apollo
QuietLoki989838
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,402 Elo+
Solo
Cerberus
Cerberus
Zurelth
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,311 Elo+
Solo
Arachne
Arachne
vSean0_0
Arachne
Level 24
God Stats
12W - 5L
1,666 SR
Queue Stats
17W - 7L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 3 / 25
13,146
1,096
10,615
16,492
9,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
F Dragon 9
Jormungandr
19
2 / 3 / 25
12,420
1,035
8,246
12,834
12,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 20
13,017
1,085
25,421
14,904
6,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
12 / 8 / 21
14,495
1,208
26,666
15,447
6,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
20 / 1 / 10
15,277
1,273
26,098
7,609
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 3 / 4
12,226
1,019
7,416
8,216
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 10 / 9
11,565
964
8,943
27,068
25,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
3 / 16 / 8
12,355
1,030
13,937
23,972
11,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Zurelth
Cerberus
18
0 / 12 / 7
10,796
900
8,006
23,640
23,892
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
vSean0_0
Arachne
20
8 / 9 / 8
14,398
1,200
23,789
20,819
12,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
50
Kills
18
18
Deaths
50
101
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
25
6.17
L
Neith
 
Neith
5
3
4
2.33
W
Jormungandr
F Dragon 9
Jormungandr
2
3
25
4.83
L
2
10
9
0.65
L
3
16
8
0.44
W
10
3
20
6.67
L
Cerberus
Zurelth
Cerberus
0
12
7
0.29
W
Zeus
12
8
21
2.81
W
20
1
10
25
L
Arachne
vSean0_0
Arachne
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,046
Damage
62,091
67,286
Taken
103,715
37,717
Mitigated
76,933
6,652
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,615
3,874
0
1,278
16,492
9,694
0
1,382
15,110
0
20,298
L
Neith
 
Neith
7,416
4,041
0
811
8,216
3,974
0
2,714
5,502
0
32,874
W
Jormungandr
F Dragon 9
Jormungandr
8,246
2,605
0
164
12,834
12,186
0
1,460
11,374
22,048
0
L
8,943
2,358
0
546
27,068
25,221
0
10,592
16,476
0
32,577
L
13,937
8,220
873
963
23,972
11,789
0
7,234
16,738
0
27,546
W
25,421
12,349
0
1,513
14,904
6,236
0
2,460
12,444
0
53,964
L
Cerberus
Zurelth
Cerberus
8,006
1,004
0
2,171
23,640
23,892
0
6,345
17,295
20,072
0
W
Zeus
26,666
5,650
303
1,963
15,447
6,099
0
1,817
13,630
48,049
0
W
26,098
17,146
0
1,431
7,609
3,502
0
887
6,722
0
47,008
L
Arachne
vSean0_0
Arachne
23,789
13,390
0
3,976
20,819
12,057
0
8,027
12,792
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,355
Gold Earned
61,340
227
Minions Killed
190
9
Camps Cleared
5
1,024,973
Distance Traveled
953,759
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,146
1,096
24
2
0
233,569
2
L
Neith
12,226
1,019
38
3
1
169,859
0
W
Jormungandr
12,420
1,035
31
3
3
204,679
0
L
Odin
11,565
964
58
5
1
194,688
0
L
Apollo
12,355
1,030
24
2
0
223,426
0
W
Pele
13,017
1,085
59
5
2
219,415
0
L
Cerberus
10,796
900
26
2
1
154,911
0
W
Zeus
14,495
1,208
61
5
2
162,761
0
W
Hou Yi
15,277
1,273
52
4
2
204,549
0
L
Arachne
14,398
1,200
44
4
2
210,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role