Player Matchup

Fenrir
Fenrir
Bronze I
ULTRAXIONxx
Fenrir
Bronze I
Level 118
God Stats
15W - 14L
1,359 SR
Queue Stats
154W - 239L
1,074 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,359 SR
1,074 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,285 SR
951 MMR
Cerberus
Cerberus
Bronze III
JCD3nton
Cerberus
Bronze III
Level 30
God Stats
1W - 2L
1,285 SR
Queue Stats
103W - 120L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 4 / 0
11,895
793
13,402
27,065
8,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BakasuraAh Muzen CabChronosKaliHel

VS

Bans
VulcanAphroditePoseidonIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JCD3nton
Cerberus
16
4 / 3 / 0
12,107
807
13,622
20,001
21,677
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JCD3nton
Cerberus
4
3
0
1.33
W
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
13,622
27,065
Taken
20,001
8,516
Mitigated
21,677
15,181
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JCD3nton
Cerberus
13,622
2,270
0
6,976
20,001
21,677
1,637
78
19,923
75,513
0
W
Fenrir
13,402
7,850
0
15,181
27,065
8,516
2,624
13,702
13,363
0
68,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,895
Gold Earned
12,107
114
Minions Killed
177
0
Camps Cleared
0
236,996
Distance Traveled
236,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,107
807
177
12
0
236,547
3
W
Fenrir
11,895
793
114
8
0
236,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role