Player Matchup

Skadi
Skadi
PrinsPilsbuik
Skadi
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 169L
1,369 Elo+
Party 2
Hel
Hel
VVoeshoem
Hel
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 20L
1,488 Elo+
Party 2
Ares
Ares
Wledelkhab
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,433 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,430 Elo+

VS

Team Averages
Level 42
1,692 SR
1,410 Elo+
Sol
Sol
Benqoq
Sol
Level 16
God Stats
7W - 0L
1,854 SR
Queue Stats
28W - 21L
1,508 Elo+
Party 1
He Bo
He Bo
Gumanjii
He Bo
Level 25
God Stats
1W - 3L
1,392 SR
Queue Stats
50W - 48L
1,383 Elo+
Party 1
Odin
Odin
TIRIK0
Odin
Level 84
God Stats
2W - 0L
1,831 SR
Queue Stats
96W - 103L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
7,529
627
3,181
7,178
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 7 / 4
7,681
640
7,030
9,961
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 5 / 2
7,674
640
4,465
14,066
11,206
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Benqoq
Sol
12
6 / 1 / 7
9,457
788
10,777
9,094
2,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Gumanjii
He Bo
12
8 / 1 / 7
9,593
799
11,788
6,761
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
TIRIK0
Odin
11
3 / 4 / 9
8,646
721
5,286
7,879
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
17
17
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
Benqoq
Sol
6
1
7
9.5
W
He Bo
Gumanjii
He Bo
8
1
7
11.5
L
2
5
2
0.6
W
Odin
TIRIK0
Odin
3
4
9
1.88
L
1
7
4
0.43
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
27,851
31,205
Taken
23,734
18,932
Mitigated
8,864
7,009
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Benqoq
Sol
10,777
2,720
42
5,681
9,094
2,938
1,259
4,373
4,721
43,707
0
W
He Bo
Gumanjii
He Bo
11,788
403
0
2,229
6,761
2,224
239
2,985
3,776
35,134
0
L
3,181
1,411
0
265
7,178
2,465
0
6,080
1,098
0
13,267
W
Odin
TIRIK0
Odin
5,286
1,418
0
0
7,879
3,702
1,031
4,153
3,726
81
25,534
L
7,030
335
3,296
2,820
9,961
5,261
0
6,451
3,510
26,859
0
L
4,465
223
0
628
14,066
11,206
0
10,155
3,911
10,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
27,696
74
Minions Killed
178
0
Camps Cleared
0
534,390
Distance Traveled
696,986
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,457
788
75
6
0
213,552
1
W
He Bo
9,593
799
64
5
0
237,192
3
L
Skadi
7,529
627
16
1
0
138,153
1
W
Odin
8,646
721
39
3
0
246,242
1
L
Hel
7,681
640
48
4
0
184,211
2
L
Ares
7,674
640
10
1
0
212,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role