Player Matchup

Fenrir
Fenrir
DE86 Fantom
Fenrir
Level 15
God Stats
0W - 2L
1,277 SR
Queue Stats
15W - 25L
1,163 Elo+
Party 2
Odin
Odin
DriftyIrdion
Odin
Level 12
God Stats
6W - 6L
1,277 SR
Queue Stats
13W - 21L
1,063 Elo+
Party 2
Ymir
Ymir
LavenderZeus882
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,268 Elo+
Party 2
Team Averages
Level 12
1,352 SR
1,165 Elo+

VS

Team Averages
Level 25
1,399 SR
1,258 Elo+
Neith
Neith
hpierce2424
Neith
Level 25
God Stats
5W - 3L
1,428 SR
Queue Stats
51W - 31L
1,424 Elo+
Solo
Anubis
Anubis
nightfurykiller2
Anubis
Level 27
God Stats
3W - 2L
1,423 SR
Queue Stats
58W - 49L
1,187 Elo+
Party 1
Hel
Hel
spiderman_v_
Hel
Level 24
God Stats
2W - 3L
1,348 SR
Queue Stats
20W - 23L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 3
9,124
608
4,310
11,331
3,328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 5 / 0
9,784
652
6,901
9,129
2,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 7 / 2
7,960
531
2,576
13,577
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
10,968
731
11,922
8,061
2,569
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 5 / 7
11,090
739
13,510
10,256
3,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 8
8,842
589
2,831
3,192
792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
3
0.7
L
4
5
0
0.8
L
0
7
2
0.14
W
8
1
6
11
W
9
5
7
2.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
28,263
34,037
Taken
21,509
13,316
Mitigated
6,987
2,965
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,310
1,223
0
2,965
11,331
3,328
0
4,197
7,134
0
17,128
L
6,901
533
0
0
9,129
2,583
0
4,279
4,850
0
20,648
L
2,576
310
0
0
13,577
7,405
0
7,865
5,712
14,297
0
W
11,922
5,929
0
1,885
8,061
2,569
961
743
7,318
0
39,332
W
13,510
379
0
2,391
10,256
3,626
538
1,235
9,021
37,774
0
W
2,831
605
4,277
2,064
3,192
792
90
614
2,578
20,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
30,900
84
Minions Killed
141
0
Camps Cleared
0
707,060
Distance Traveled
647,716
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,124
608
25
2
0
255,108
0
L
Odin
9,784
652
39
3
0
213,816
1
L
Ymir
7,960
531
20
1
0
238,136
0
W
Neith
10,968
731
60
4
0
248,115
0
W
Anubis
11,090
739
43
3
0
217,637
0
W
Hel
8,842
589
38
3
0
181,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role