Player Matchup

Fenrir
Fenrir
DE86 Fantom
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,189 Elo+
Party 2
Odin
Odin
DriftyIrdion
Odin
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 21L
1,103 Elo+
Party 2
Ares
Ares
LavenderZeus882
Ares
Level 9
God Stats
1W - 2L
1,661 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 2
Team Averages
Level 12
1,554 SR
1,201 Elo+

VS

Team Averages
Level 33
1,505 SR
1,314 Elo+
Hel
Hel
KaMiKaZe_Devil__
Hel
Level 40
God Stats
3W - 2L
1,778 SR
Queue Stats
94W - 130L
1,339 Elo+
Party 1
Loki
Loki
KaMiKaZe_VaiPeR_
Loki
Level 29
God Stats
10W - 8L
1,494 SR
Queue Stats
44W - 73L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
LucasLoureiro28
Ne Zha
Level 30
God Stats
1W - 1L
1,241 SR
Queue Stats
19W - 20L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 7 / 4
11,759
692
6,535
15,065
9,061
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 8 / 4
11,441
673
10,774
15,652
12,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 6
10,448
615
6,128
16,134
15,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 13
12,518
736
13,348
12,021
7,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 4 / 9
11,371
669
6,659
12,338
4,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 4 / 11
12,727
749
16,182
14,453
5,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
19
19
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
4
0.86
L
6
8
4
1
W
6
3
13
4.17
W
5
4
9
2.38
L
1
4
6
1
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
36,189
46,851
Taken
38,812
36,814
Mitigated
16,727
2,560
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,535
2,514
0
1,143
15,065
9,061
0
5,502
9,563
0
17,449
L
10,774
3,155
0
1,089
15,652
12,410
92
4,367
11,285
0
27,027
W
13,348
312
7,153
4,372
12,021
7,395
331
2,089
9,932
48,840
0
W
6,659
3,729
270
1,781
12,338
4,201
1,080
2,528
9,810
0
22,168
L
6,128
425
0
328
16,134
15,343
186
3,479
12,655
26,410
0
W
16,182
8,746
584
2,388
14,453
5,131
442
1,875
12,374
0
52,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
36,616
98
Minions Killed
170
0
Camps Cleared
0
810,134
Distance Traveled
822,803
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,759
692
19
1
0
276,560
0
L
Odin
11,441
673
42
2
0
241,725
2
W
Hel
12,518
736
73
4
0
259,619
0
W
Loki
11,371
669
30
2
0
271,765
1
L
Ares
10,448
615
37
2
0
291,849
1
W
Ne Zha
12,727
749
67
4
0
291,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role