Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
1W - 1L
1,385 SR
Queue Stats
2W - 11L
1,022 Elo+
Solo
Ullr
Ullr
Granny__GG
Ullr
Level 30
God Stats
11W - 11L
1,459 SR
Queue Stats
158W - 182L
1,116 Elo+
Solo
Heimdallr
Heimdallr
GuardiPLS
Heimdallr
Level 20
God Stats
43W - 33L
1,209 SR
Queue Stats
317W - 324L
1,116 Elo+
Solo
Da Ji
Da Ji
NoName Whar
Da Ji
Level 24
God Stats
24W - 19L
1,491 SR
Queue Stats
117W - 123L
1,178 Elo+
Solo
Hel
Hel
cUsKoNeJo
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
796 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,046 Elo+

VS

Team Averages
Level 22
1,426 SR
1,141 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
18W - 37L
1,307 SR
Queue Stats
95W - 149L
1,142 Elo+
Solo
Set
Set
ARBITER xX666Xx
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,302 Elo+
Solo
Medusa
Medusa
Death_king_9521
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
922 Elo+
Solo
King Arthur
King Arthur
Uhhhh Andrew
King Arthur
Level 26
God Stats
30W - 67L
1,328 SR
Queue Stats
280W - 380L
1,207 Elo+
Solo
Jormungandr
Jormungandr
ozzy-joaoribeiro
Jormungandr
Level 22
God Stats
4W - 3L
1,493 SR
Queue Stats
180W - 186L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
2 / 15 / 2
15,499
431
15,993
23,779
9,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 6 / 5
17,170
477
20,722
22,552
8,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
GuardiPLS
Heimdallr
20
9 / 3 / 7
18,701
519
24,868
23,282
11,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 8
15,294
425
11,463
16,547
6,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 8 / 9
17,163
477
20,033
19,808
15,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 3 / 8
17,111
475
11,873
24,067
18,935
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 8 / 6
16,751
465
17,626
27,450
19,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 8
14,532
404
17,691
24,542
10,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Uhhhh Andrew
King Arthur
20
6 / 12 / 7
14,843
412
22,181
39,466
52,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jormungandr
ozzy-joaoribeiro
Jormungandr
16
6 / 3 / 7
12,826
356
9,475
13,977
9,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
30
Kills
35
35
Deaths
32
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
15
2
0.2
L
Thanatos
 
Thanatos
8
3
8
4
L
9
8
6
1.5
L
6
6
8
1.67
W
9
6
5
1.92
W
Heimdallr
GuardiPLS
Heimdallr
9
3
7
4.17
W
3
3
8
2.33
L
King Arthur
Uhhhh Andrew
King Arthur
6
12
7
0.79
W
7
8
9
1.44
L
Jormungandr
ozzy-joaoribeiro
Jormungandr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,079
Damage
78,846
105,968
Taken
129,502
51,791
Mitigated
110,521
22,140
Healing
33,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,993
8,213
0
161
23,779
9,712
6,394
4,240
19,539
0
96,773
L
Thanatos
 
Thanatos
11,873
2,350
0
20,724
24,067
18,935
0
3,893
20,173
0
108,349
L
17,626
10,808
0
750
27,450
19,589
2,230
7,542
19,908
0
122,719
L
17,691
5,824
0
3,273
24,542
10,820
1,777
2,419
22,123
0
69,949
W
20,722
10,169
0
6,089
22,552
8,625
5,145
1,243
21,309
0
113,035
W
Heimdallr
GuardiPLS
Heimdallr
24,868
14,244
0
7,799
23,282
11,284
5,842
276
23,006
0
147,680
W
11,463
4,524
0
320
16,547
6,637
300
1,281
15,266
0
56,152
L
King Arthur
Uhhhh Andrew
King Arthur
22,181
4,486
0
5,699
39,466
52,004
198
6,014
33,449
0
97,148
W
20,033
3,303
2,915
4,856
19,808
15,533
1,199
2,435
17,373
85,162
0
L
Jormungandr
ozzy-joaoribeiro
Jormungandr
9,475
2,427
845
1,849
13,977
9,173
556
2,470
11,507
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,827
Gold Earned
76,063
728
Minions Killed
637
0
Camps Cleared
0
2,962,104
Distance Traveled
3,056,075
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,499
431
162
5
0
472,142
0
L
Thanatos
17,111
475
186
5
0
713,631
2
L
Set
16,751
465
182
5
0
672,394
0
L
Medusa
14,532
404
86
2
0
555,347
0
W
Ullr
17,170
477
130
4
0
621,626
2
W
Heimdallr
18,701
519
215
6
0
578,757
1
W
Da Ji
15,294
425
99
3
0
722,983
0
L
King Arthur
14,843
412
107
3
0
747,913
2
W
Hel
17,163
477
122
3
0
566,596
6
L
Jormungandr
12,826
356
76
2
0
366,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role