Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Az_The_Boss
Ymir
Level 16
God Stats
2W - 5L
1,379 SR
Queue Stats
19W - 17L
1,419 Elo+
Party 2
Anhur
Anhur
Connor X77
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 78L
1,481 Elo+
Solo
Thanatos
Thanatos
Easy427
Thanatos
Level 16
God Stats
1W - 1L
1,678 SR
Queue Stats
17W - 15L
1,407 Elo+
Party 2
Nox
Nox
SilverNyxRose
Nox
Level 6
God Stats
1W - 3L
1,133 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,417 Elo+

VS

Team Averages
Level 18
1,419 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 14
God Stats
6W - 12L
1,226 SR
Queue Stats
43W - 46L
1,364 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 7
God Stats
5W - 1L
1,521 SR
Queue Stats
14W - 10L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
Carlos100581
Cernunnos
Level 25
God Stats
4W - 4L
1,400 SR
Queue Stats
188W - 187L
1,396 Elo+
Party 1
Hel
Hel
Eladir123
Hel
Level 20
God Stats
6W - 5L
1,446 SR
Queue Stats
58W - 46L
1,411 Elo+
Solo
Hou Yi
Hou Yi
thespiritbear00
Hou Yi
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
135W - 107L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 3 / 7
12,324
948
13,846
24,198
22,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 6
12,155
935
19,128
32,710
36,054
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
15
0 / 4 / 2
9,875
760
2,902
6,125
2,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Easy427
Thanatos
18
7 / 13 / 3
13,548
1,042
20,639
30,710
15,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 11 / 7
11,908
916
8,938
24,805
14,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 2 / 18
12,114
932
8,075
14,325
5,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
20
7 / 3 / 19
13,458
1,035
25,293
14,607
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Carlos100581
Cernunnos
20
8 / 1 / 23
13,873
1,067
36,499
16,203
7,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 22
13,372
1,029
14,219
14,009
6,231
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 3 / 13
14,228
1,094
26,782
11,201
4,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
38
38
Deaths
11
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
7
1.83
W
Izanami
 
Izanami
2
2
18
5.5
W
Ah Puch
 
Ah Puch
7
3
19
5.5
L
2
7
6
0.71
W
Cernunnos
Carlos100581
Cernunnos
8
1
23
19.5
L
Anhur
0
4
2
0.25
L
Thanatos
Easy427
Thanatos
7
13
3
0.65
W
8
2
22
9.5
L
0
11
7
0.32
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,453
Damage
110,868
118,548
Taken
70,345
91,637
Mitigated
29,514
32,202
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,846
1,500
8,078
11,189
24,198
22,691
0
10,471
13,727
37,431
0
W
Izanami
 
Izanami
8,075
5,900
534
1,228
14,325
5,884
0
9,239
5,086
0
27,632
W
Ah Puch
 
Ah Puch
25,293
469
624
4,008
14,607
5,751
0
9,254
5,353
56,491
0
L
19,128
862
489
2,044
32,710
36,054
0
7,805
24,905
25,628
0
W
Cernunnos
Carlos100581
Cernunnos
36,499
19,053
0
3,189
16,203
7,372
0
9,285
6,918
0
56,680
L
Anhur
2,902
849
0
0
6,125
2,066
0
2,059
4,066
0
5,110
L
Thanatos
Easy427
Thanatos
20,639
6,084
0
8,209
30,710
15,841
0
9,159
21,551
0
38,493
W
14,219
290
14,600
9,069
14,009
6,231
0
8,849
5,160
26,954
0
L
8,938
515
0
2,193
24,805
14,985
0
10,018
14,787
46,702
0
W
26,782
16,588
0
1,054
11,201
4,276
0
5,285
5,916
0
40,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
67,045
204
Minions Killed
252
3
Camps Cleared
5
936,632
Distance Traveled
1,131,945
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,324
948
41
3
0
238,873
0
W
Izanami
12,114
932
57
4
1
216,049
0
W
Ah Puch
13,458
1,035
76
6
1
214,566
0
L
Ymir
12,155
935
13
1
0
186,328
0
W
Cernunnos
13,873
1,067
57
4
1
218,361
5
L
Anhur
9,875
760
3
0
1
107,839
0
L
Thanatos
13,548
1,042
48
4
1
219,011
0
W
Hel
13,372
1,029
34
3
0
277,759
1
L
Nox
11,908
916
99
8
1
184,581
3
W
Hou Yi
14,228
1,094
28
2
2
205,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role