Player Matchup

Horus
Horus
Jeti_Scientist
Horus
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
107W - 124L
1,420 Elo+
Solo
Sol
Sol
MASH3735
Sol
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 288L
1,433 Elo+
Solo
Izanami
Izanami
iQuaqMire-
Izanami
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 126L
1,305 Elo+
Party 1
Merlin
Merlin
zSpeaker-
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 108L
1,589 Elo+
Party 1
Pele
Pele
zarbeast3201
Pele
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,322 Elo+
Solo
Team Averages
Level 59
1,452 SR
1,414 Elo+

VS

Team Averages
Level 41
1,343 SR
1,309 Elo+
Yemoja
Yemoja
Deadblood46
Yemoja
Level 23
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 3L
1,262 Elo+
Party 2
Scylla
Scylla
FredTheRealOne
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,353 Elo+
Party 2
Olorun
Olorun
IM-AWWEEESOME
Olorun
Level 113
God Stats
2W - 5L
1,105 SR
Queue Stats
308W - 321L
1,473 Elo+
Solo
Ah Puch
Ah Puch
nyan cat force
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,015 Elo+
Solo
Awilix
Awilix
p0p0loc0564
Awilix
Level 24
God Stats
2W - 3L
1,327 SR
Queue Stats
27W - 31L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 13
9,744
650
7,575
19,788
28,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 4 / 13
11,266
751
24,535
19,165
8,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
iQuaqMire-
Izanami
18
3 / 6 / 10
10,724
715
12,366
13,380
5,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
zSpeaker-
Merlin
19
5 / 7 / 7
11,805
787
13,274
15,413
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 12
10,486
699
14,862
17,182
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 2 / 17
11,810
787
10,913
13,711
8,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
11 / 2 / 13
13,342
889
20,218
16,742
9,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 4 / 17
11,845
790
12,356
15,772
7,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 19
11,899
793
21,920
17,973
7,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
17
6 / 7 / 12
10,926
728
10,593
18,392
7,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
111
20
Kills
33
33
Deaths
20
55
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
17
6.25
W
11
2
13
8.75
W
6
4
17
3.63
L
2
8
13
1.06
L
6
4
13
3.13
L
Izanami
iQuaqMire-
Izanami
3
6
10
1.33
W
6
5
19
3.1
W
Awilix
6
7
12
1.71
L
Merlin
zSpeaker-
Merlin
5
7
7
1.21
L
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,612
Damage
76,000
84,928
Taken
82,590
57,088
Mitigated
40,275
29,579
Healing
44,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,913
3,076
15,177
3,870
13,711
8,308
958
8,012
5,699
20,856
0
W
20,218
3,522
1,524
3,919
16,742
9,524
586
8,868
7,874
39,821
0
W
12,356
6,092
9,604
4,578
15,772
7,235
1,676
7,215
8,557
24,906
0
L
7,575
3,297
1,419
2,766
19,788
28,320
45
14,386
5,402
0
9,650
L
24,535
7,431
2,133
9,831
19,165
8,439
266
14,541
4,624
39,265
0
L
Izanami
iQuaqMire-
Izanami
12,366
9,072
2,452
1,544
13,380
5,261
463
9,697
3,683
0
26,625
W
21,920
1,493
0
854
17,973
7,368
903
7,073
10,900
42,559
0
W
Awilix
10,593
5,229
2,236
3,073
18,392
7,840
959
6,641
11,751
0
16,387
L
Merlin
zSpeaker-
Merlin
13,274
1,154
2,369
3,368
15,413
7,015
191
12,870
2,543
41,294
0
L
14,862
2,647
1,401
2,296
17,182
8,053
828
13,913
3,269
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
59,822
158
Minions Killed
151
0
Camps Cleared
0
1,145,095
Distance Traveled
1,362,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,810
787
24
2
0
273,676
0
W
Scylla
13,342
889
40
3
0
278,741
0
W
Olorun
11,845
790
26
2
0
274,792
0
L
Horus
9,744
650
2
0
0
224,321
0
L
Sol
11,266
751
34
2
0
264,565
0
L
Izanami
10,724
715
34
2
0
227,743
2
W
Ah Puch
11,899
793
50
3
0
255,705
0
W
Awilix
10,926
728
11
1
0
279,503
0
L
Merlin
11,805
787
68
5
0
172,181
0
L
Pele
10,486
699
20
1
0
256,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role