Player Matchup

Sylvanus
Sylvanus
Icegunner
Sylvanus
Level 158
God Stats
2W - 0L
1,711 SR
Queue Stats
54W - 15L
1,805 Elo+
Party 1
Odin
Odin
Smit7y
Odin
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 55L
1,298 Elo+
Party 1
Loki
Loki
iMainLoki69
Loki
Level 18
God Stats
4W - 0L
2,204 SR
Queue Stats
4W - 0L
1,871 Elo+
Party 1
Janus
Janus
Šnugg
Janus
Level 129
God Stats
3W - 1L
1,530 SR
Queue Stats
30W - 20L
1,743 Elo+
Party 1
Team Averages
Level 116
1,736 SR
1,680 Elo+

VS

Team Averages
Level 106
1,505 SR
1,449 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 39
God Stats
0W - 2L
1,522 SR
Queue Stats
8W - 16L
1,294 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Oscurax1000
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Icegunner
Sylvanus
15
5 / 4 / 11
10,926
780
12,870
15,218
12,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Smit7y
Odin
18
9 / 3 / 8
11,981
856
19,563
12,288
11,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
6 / 5 / 8
11,774
841
9,003
11,565
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Šnugg
Janus
19
8 / 3 / 8
12,296
878
15,524
11,025
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 5 / 8
11,036
788
9,633
17,763
18,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
 
Artemis
15
2 / 10 / 5
9,466
676
5,325
16,288
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
16
3 / 8 / 7
9,767
698
8,513
12,780
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Oscurax1000
Cerberus
16
5 / 5 / 7
10,388
742
11,507
17,979
14,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
28
Kills
15
15
Deaths
28
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
5
8
1.8
L
Artemis
 
Artemis
2
10
5
0.45
L
Chang'e
 
Chang'e
3
8
7
0.81
W
Sylvanus
Icegunner
Sylvanus
5
4
11
2.63
L
Cerberus
Oscurax1000
Cerberus
5
5
7
1.7
W
Odin
Smit7y
Odin
9
3
8
4.33
W
6
5
8
2
W
Janus
Šnugg
Janus
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
34,978
50,096
Taken
64,810
31,876
Mitigated
42,852
15,601
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,633
4,668
769
4,277
17,763
18,653
0
7,173
10,590
0
23,715
L
Artemis
 
Artemis
5,325
2,253
0
1,830
16,288
5,722
0
8,728
7,560
0
27,709
L
Chang'e
 
Chang'e
8,513
978
1,244
3,525
12,780
4,455
152
4,344
8,436
29,933
0
W
Sylvanus
Icegunner
Sylvanus
12,870
2,741
2,738
6,546
15,218
12,266
1,065
7,064
8,154
20,172
0
L
Cerberus
Oscurax1000
Cerberus
11,507
1,228
0
6,077
17,979
14,022
0
8,703
9,276
29,083
115
W
Odin
Smit7y
Odin
19,563
4,255
0
2,594
12,288
11,588
1,355
5,237
7,051
0
46,368
W
9,003
3,933
0
1,219
11,565
3,748
2,340
5,376
5,457
0
44,392
W
Janus
Šnugg
Janus
15,524
1,135
0
2,504
11,025
4,274
336
2,958
8,067
51,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
40,657
208
Minions Killed
199
16
Camps Cleared
7
1,182,122
Distance Traveled
842,363
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,036
788
36
3
1
244,643
3
L
Artemis
9,466
676
38
3
3
169,601
1
L
Chang'e
9,767
698
57
4
1
202,929
2
W
Sylvanus
10,926
780
11
1
0
250,771
3
L
Cerberus
10,388
742
68
5
2
225,190
0
W
Odin
11,981
856
60
4
4
315,471
1
W
Loki
11,774
841
59
4
5
290,837
2
W
Janus
12,296
878
78
6
7
325,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role