Player Matchup

He Bo
He Bo
KenF2136
He Bo
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
380W - 417L
1,569 Elo+
Party 3
Zhong Kui
Zhong Kui
SnorlaxFarted
Zhong Kui
Level 126
God Stats
3W - 4L
1,495 SR
Queue Stats
221W - 217L
1,546 Elo+
Party 1
Kali
Kali
Sylver shadow 2
Kali
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 225L
1,483 Elo+
Solo
Cerberus
Cerberus
VenusaurFarted
Cerberus
Level 122
God Stats
1W - 5L
1,267 SR
Queue Stats
127W - 137L
1,516 Elo+
Party 1
Sobek
Sobek
kiTdEE911
Sobek
Level 137
God Stats
2W - 7L
1,500 SR
Queue Stats
386W - 446L
1,460 Elo+
Party 3
Team Averages
Level 132
1,452 SR
1,515 Elo+

VS

Team Averages
Level 99
1,497 SR
1,553 Elo+
Cerberus
Cerberus
FunkyBunchMoran
Cerberus
Level 48
God Stats
3W - 1L
1,490 SR
Queue Stats
123W - 136L
1,445 Elo+
Party 4
Hera
Hera
MichaelTai
Hera
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 201L
1,508 Elo+
Party 2
Odin
Odin
TeoNation
Odin
Level 124
God Stats
1W - 1L
1,264 SR
Queue Stats
83W - 78L
1,624 Elo+
Party 4
Olorun
Olorun
TwerkMasterFresh
Olorun
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 46L
1,634 Elo+
Solo
Nike
Nike
milkson124
Nike
Level 91
God Stats
5W - 1L
1,733 SR
Queue Stats
165W - 154L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KenF2136
He Bo
18
7 / 8 / 10
11,641
776
12,144
14,539
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SnorlaxFarted
Zhong Kui
18
9 / 6 / 13
12,001
800
15,416
13,496
8,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 5 / 17
11,619
775
12,607
16,893
6,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
17
1 / 5 / 23
10,450
697
11,168
20,051
20,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
kiTdEE911
Sobek
17
4 / 4 / 19
10,661
711
10,450
26,917
21,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 4 / 17
11,251
750
11,213
20,793
22,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 5 / 13
12,675
845
23,026
14,552
5,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Odin
13
0 / 7 / 14
8,933
596
11,567
13,874
13,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 7 / 16
11,437
762
11,909
13,586
5,793
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 5 / 19
12,502
833
15,965
17,734
18,917
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
107
28
Kills
28
28
Deaths
28
82
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
4
17
3.38
L
He Bo
KenF2136
He Bo
7
8
10
1.5
W
10
5
13
3.3
L
Zhong Kui
SnorlaxFarted
Zhong Kui
9
6
13
2.58
L
7
5
17
3.1
W
Odin
0
7
14
1
W
6
7
16
2
L
Cerberus
1
5
23
2.5
L
Sobek
kiTdEE911
Sobek
4
4
19
3.38
W
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,785
Damage
73,680
91,896
Taken
80,539
61,757
Mitigated
66,524
37,878
Healing
26,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,213
444
2,679
6,603
20,793
22,965
469
12,674
8,119
27,043
0
L
He Bo
KenF2136
He Bo
12,144
270
1,836
2,823
14,539
5,344
777
6,212
8,327
30,625
0
W
23,026
6,784
1,108
2,202
14,552
5,457
2,290
10,295
4,257
46,802
0
L
Zhong Kui
SnorlaxFarted
Zhong Kui
15,416
2,442
2,348
1,734
13,496
8,635
1,510
7,940
5,556
30,191
0
L
12,607
6,109
3,616
7,209
16,893
6,572
857
9,612
7,281
0
21,740
W
Odin
11,567
2,051
1,322
946
13,874
13,392
0
9,019
4,855
0
15,735
W
11,909
8,688
3,533
3,020
13,586
5,793
1,425
7,708
5,878
23,092
0
L
Cerberus
11,168
406
1,150
5,030
20,051
20,094
387
9,020
11,031
25,288
0
L
Sobek
kiTdEE911
Sobek
10,450
281
2,256
9,876
26,917
21,112
35
13,364
13,553
26,308
0
W
15,965
853
3,277
2,260
17,734
18,917
1,171
9,482
8,252
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
56,798
154
Minions Killed
141
0
Camps Cleared
0
1,347,436
Distance Traveled
1,318,231
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,251
750
42
3
0
282,240
0
L
He Bo
11,641
776
36
2
0
260,189
0
W
Hera
12,675
845
37
2
0
264,270
6
L
Zhong Kui
12,001
800
35
2
0
243,394
0
L
Kali
11,619
775
13
1
0
289,536
0
W
Odin
8,933
596
14
1
0
260,961
1
W
Olorun
11,437
762
26
2
0
210,982
0
L
Cerberus
10,450
697
48
3
0
271,512
0
L
Sobek
10,661
711
22
1
0
282,805
4
W
Nike
12,502
833
22
1
0
299,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role