Player Matchup

Rama
Rama
EfanSnyper
Rama
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
251W - 191L
1,390 Elo+
Party 2
Vulcan
Vulcan
TheOne-Eyedking1
Vulcan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 254L
1,311 Elo+
Party 2
Ares
Ares
tentailsfox98
Ares
Level 25
God Stats
22W - 33L
1,410 SR
Queue Stats
35W - 38L
1,314 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,338 Elo+

VS

Team Averages
Level 21
1,489 SR
1,274 Elo+
Fenrir
Fenrir
DrAmperage
Fenrir
Level 16
God Stats
19W - 22L
1,420 SR
Queue Stats
23W - 33L
1,208 Elo+
Party 1
Loki
Loki
Thuim
Loki
Level 17
God Stats
28W - 33L
1,465 SR
Queue Stats
28W - 35L
1,241 Elo+
Party 1
Arachne
Arachne
heartlessdissa
Arachne
Level 29
God Stats
13W - 9L
1,583 SR
Queue Stats
889W - 871L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 3
13,906
695
14,932
15,123
17,803
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 10
11,652
583
14,620
8,565
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 7 / 4
12,508
625
7,922
17,822
10,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrAmperage
Fenrir
14
8 / 9 / 3
13,708
685
11,440
19,965
10,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Thuim
Loki
14
4 / 2 / 7
13,160
658
9,191
15,641
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 5
13,681
684
11,080
21,756
9,041
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
15
Kills
18
18
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrAmperage
Fenrir
8
9
3
1.06
L
11
5
3
2.5
L
0
6
10
0.83
W
Loki
Thuim
Loki
4
2
7
3.75
W
6
5
5
1.7
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
31,711
41,510
Taken
57,362
33,736
Mitigated
24,493
6,505
Healing
23,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrAmperage
Fenrir
11,440
3,063
417
4,703
19,965
10,046
307
7,927
12,038
0
29,897
L
14,932
10,862
549
2,937
15,123
17,803
1,575
0
15,123
0
48,335
L
14,620
6,091
1,152
762
8,565
5,164
915
44
8,521
55,529
135
W
Loki
Thuim
Loki
9,191
5,019
317
5,451
15,641
5,406
1,049
8,764
6,877
0
65,150
W
11,080
8,782
207
12,534
21,756
9,041
1,808
7,034
14,722
0
48,536
L
7,922
543
0
1,105
17,822
10,769
354
86
17,736
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
40,549
210
Minions Killed
153
0
Camps Cleared
0
949,495
Distance Traveled
1,203,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,708
685
25
1
0
391,332
0
L
Rama
13,906
695
82
4
0
322,208
0
L
Vulcan
11,652
583
87
4
0
326,634
0
W
Loki
13,160
658
73
4
0
411,146
0
W
Arachne
13,681
684
55
3
0
401,448
0
L
Ares
12,508
625
41
2
0
300,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role