Player Matchup

Ao Kuang
Ao Kuang
Fefaaa
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,542 Elo+
Solo
Ymir
Ymir
PeterTosta
Ymir
Level 3
God Stats
17W - 9L
1,500 SR
Queue Stats
160W - 163L
1,410 Elo+
Party 2
Agni
Agni
Reliewz
Agni
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,512 Elo+
Solo
Neith
Neith
RuvenconB
Neith
Level 8
God Stats
3W - 5L
1,516 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 2
Hercules
Hercules
Zugzzwang
Hercules
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 75L
1,420 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,482 Elo+

VS

Team Averages
Level 49
1,501 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DANNARK
Anhur
Level 8
God Stats
1W - 2L
1,328 SR
Queue Stats
24W - 18L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
InsertRapName
Guan Yu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Ra
Ra
LonelyRen
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,381 Elo+
Party 1
Anubis
Anubis
josemanueh5555
Anubis
Level 26
God Stats
6W - 7L
1,675 SR
Queue Stats
50W - 57L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fefaaa
Ao Kuang
7
0 / 1 / 1
6,458
323
1,620
5,326
1,151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 11 / 3
6,895
345
1,937
17,326
5,347
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Reliewz
Agni
15
3 / 8 / 2
9,693
485
11,075
14,953
3,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RuvenconB
Neith
12
0 / 8 / 2
7,307
365
3,541
12,345
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Zugzzwang
Hercules
15
3 / 1 / 2
9,620
481
7,691
21,336
18,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 2 / 2
12,350
618
9,987
13,225
6,350
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
DANNARK
Anhur
16
3 / 0 / 7
11,356
568
6,494
10,225
3,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
16
9 / 1 / 8
12,588
629
14,020
11,041
11,761
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 1 / 6
12,041
602
14,969
8,959
5,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 2 / 3
12,414
621
12,083
15,207
8,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
29
29
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
2
2.5
W
Anhur
DANNARK
Anhur
3
0
7
6.5
L
Ao Kuang
Fefaaa
Ao Kuang
0
1
1
0.5
W
Guan Yu
9
1
8
13
W
2
1
6
5
L
0
11
3
0.14
L
Agni
Reliewz
Agni
3
8
2
0.5
L
Neith
RuvenconB
Neith
0
8
2
0.13
L
Hercules
Zugzzwang
Hercules
3
1
2
4
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
57,553
71,286
Taken
58,657
31,472
Mitigated
36,037
11,306
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,987
4,901
0
4,485
13,225
6,350
2,171
2,247
10,978
0
101,712
W
Anhur
DANNARK
Anhur
6,494
2,636
0
4,643
10,225
3,966
3,850
1,316
8,909
0
79,002
L
Ao Kuang
Fefaaa
Ao Kuang
1,620
710
0
1,896
5,326
1,151
0
1,563
3,763
16,335
0
W
Guan Yu
14,020
1,550
1,804
2,554
11,041
11,761
983
2,900
8,141
2,062
54,033
W
14,969
1,741
1,163
5,406
8,959
5,786
2,188
1,232
7,727
85,502
0
L
1,937
699
0
0
17,326
5,347
0
3,818
13,508
15,694
0
L
Agni
Reliewz
Agni
11,075
1,120
0
1,230
14,953
3,852
0
7,223
7,730
52,125
0
L
Neith
RuvenconB
Neith
3,541
1,304
0
72
12,345
2,163
0
3,173
9,172
0
48,701
L
Hercules
Zugzzwang
Hercules
7,691
3,163
0
8,108
21,336
18,959
68
11,498
9,838
0
47,648
W
12,083
888
0
7,010
15,207
8,174
2,871
6,937
8,270
73,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
60,749
285
Minions Killed
587
0
Camps Cleared
0
1,441,280
Distance Traveled
1,845,693
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,350
618
152
8
0
415,552
2
W
Anhur
11,356
568
121
6
0
328,316
0
L
Ao Kuang
6,458
323
35
2
0
131,242
1
W
Guan Yu
12,588
629
52
3
0
428,372
0
W
Ra
12,041
602
135
7
0
369,371
5
L
Ymir
6,895
345
24
1
0
349,161
2
L
Agni
9,693
485
69
3
0
277,477
1
L
Neith
7,307
365
83
4
0
305,480
1
L
Hercules
9,620
481
74
4
0
377,920
5
W
Anubis
12,414
621
127
6
0
304,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role