Player Matchup

Rama
Rama
I23467890
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 45L
1,667 Elo+
Party 2
Hades
Hades
OceanicRoom7474
Hades
Level 28
God Stats
5W - 12L
1,279 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo
Anubis
Anubis
XGN Slim weiner
Anubis
Level 28
God Stats
4W - 4L
1,548 SR
Queue Stats
68W - 42L
1,691 Elo+
Party 2
Team Averages
Level 28
1,442 SR
1,549 Elo+

VS

Team Averages
Level 64
1,540 SR
1,502 Elo+
Bakasura
Bakasura
DJxLLVMAx
Bakasura
Level 60
God Stats
7W - 6L
1,415 SR
Queue Stats
76W - 57L
1,367 Elo+
Party 1
Bellona
Bellona
JayDaMan66
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,462 Elo+
Party 1
Nox
Nox
TheFrowningAtol
Nox
Level 124
God Stats
25W - 13L
1,703 SR
Queue Stats
58W - 33L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 6 / 9
12,821
712
12,305
16,877
6,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 1
7,096
394
0
2,890
926
16
13 / 8 / 5
14,523
807
16,970
16,964
8,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJxLLVMAx
Bakasura
15
6 / 6 / 6
13,153
731
6,196
15,929
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
JayDaMan66
Bellona
12
1 / 9 / 9
11,673
649
4,675
13,054
9,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
12 / 4 / 7
14,797
822
18,628
13,571
4,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
18
Kills
19
19
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DJxLLVMAx
Bakasura
6
6
6
1.5
L
Rama
5
6
9
1.58
W
Bellona
JayDaMan66
Bellona
1
9
9
0.61
L
0
5
1
0.1
W
12
4
7
3.88
L
13
8
5
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
29,499
36,731
Taken
42,554
16,042
Mitigated
17,641
11,083
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DJxLLVMAx
Bakasura
6,196
4,026
0
3,216
15,929
4,386
1,297
9,676
5,635
0
40,113
L
Rama
12,305
9,792
0
5,470
16,877
6,420
1,280
8,919
7,616
0
47,122
W
Bellona
JayDaMan66
Bellona
4,675
709
19
142
13,054
9,024
211
3,927
9,127
0
15,288
L
0
0
0
0
2,890
926
0
2,240
650
0
0
W
18,628
1,451
0
2,000
13,571
4,231
1,354
3,746
9,131
75,103
0
L
16,970
1,014
0
5,613
16,964
8,696
0
7,769
8,716
75,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
39,623
185
Minions Killed
218
0
Camps Cleared
0
529,659
Distance Traveled
1,002,502
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,153
731
84
5
0
356,121
0
L
Rama
12,821
712
84
5
0
272,612
1
W
Bellona
11,673
649
13
1
0
296,263
3
L
Hades
7,096
394
0
0
0
0
0
W
Nox
14,797
822
121
7
0
350,118
1
L
Anubis
14,523
807
101
6
0
257,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role