Player Matchup

Ymir
Ymir
Link22170
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,143 Elo+
Party 2
Anhur
Anhur
Sacrimat
Anhur
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,143 Elo+
Party 2
Janus
Janus
noseasegoista
Janus
Level 51
God Stats
5W - 1L
1,500 SR
Queue Stats
78W - 85L
1,432 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,239 Elo+

VS

Team Averages
Level 24
1,432 SR
1,386 Elo+
Izanami
Izanami
LifenGlory
Izanami
Level 22
God Stats
1W - 2L
1,370 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
SaltaArbata
Nu Wa
Level 22
God Stats
4W - 4L
1,670 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
sTARcz
Kukulkan
Level 27
God Stats
1W - 4L
1,255 SR
Queue Stats
3W - 10L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 8
11,459
573
1,932
14,400
12,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Sacrimat
Anhur
15
10 / 2 / 6
13,693
685
13,504
14,381
5,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 4 / 5
14,246
712
13,845
11,702
2,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LifenGlory
Izanami
10
0 / 5 / 4
10,726
536
5,207
10,405
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 8 / 5
12,082
604
11,158
12,902
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
sTARcz
Kukulkan
14
6 / 6 / 1
13,487
674
12,839
10,377
3,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
8
8
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
LifenGlory
Izanami
0
5
4
0.4
W
Ymir
0
2
8
2
W
Anhur
Sacrimat
Anhur
10
2
6
6.5
L
2
8
5
0.56
W
9
4
5
2.88
L
Kukulkan
sTARcz
Kukulkan
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
29,204
40,483
Taken
33,684
21,341
Mitigated
10,192
7,171
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LifenGlory
Izanami
5,207
2,258
0
0
10,405
3,020
0
5,477
4,928
0
24,117
W
Ymir
1,932
0
1,623
2,105
14,400
12,755
192
9,067
5,333
19,549
502
W
Anhur
Sacrimat
Anhur
13,504
3,972
431
1,196
14,381
5,613
1,310
8,665
5,716
0
60,093
L
11,158
2,630
0
1,276
12,902
3,766
799
6,519
6,383
37,913
0
W
13,845
950
112
1,704
11,702
2,973
1,450
6,625
5,077
78,125
0
L
Kukulkan
sTARcz
Kukulkan
12,839
1,045
0
398
10,377
3,406
913
3,624
6,753
47,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
36,295
233
Minions Killed
171
0
Camps Cleared
0
1,129,810
Distance Traveled
972,261
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,726
536
47
2
0
338,389
0
W
Ymir
11,459
573
30
2
0
383,310
0
W
Anhur
13,693
685
89
4
0
384,107
1
L
Nu Wa
12,082
604
38
2
0
300,501
0
W
Janus
14,246
712
114
6
0
362,393
2
L
Kukulkan
13,487
674
86
4
0
333,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role