Player Matchup

Heimdallr
Heimdallr
BushWhacker eLt
Heimdallr
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 134L
1,491 Elo+
Solo
Merlin
Merlin
El JALO
Merlin
Level 97
God Stats
4W - 1L
1,475 SR
Queue Stats
159W - 149L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
NaRkOzzzz
Baron Samedi
Level 84
God Stats
5W - 6L
1,821 SR
Queue Stats
333W - 334L
1,442 Elo+
Solo
He Bo
He Bo
mrbonez4200
He Bo
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 144L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
mtruono
Zhong Kui
Level 145
God Stats
10W - 9L
1,500 SR
Queue Stats
480W - 457L
1,425 Elo+
Solo
Team Averages
Level 95
1,559 SR
1,441 Elo+

VS

Team Averages
Level 107
1,574 SR
1,416 Elo+
Neith
Neith
BlazingSwords007
Neith
Level 119
God Stats
1W - 1L
1,484 SR
Queue Stats
192W - 168L
1,421 Elo+
Solo
Ra
Ra
Hell IQ
Ra
Level 80
God Stats
3W - 1L
1,502 SR
Queue Stats
72W - 81L
1,324 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Qazjj
Kumbhakarna
Level 105
God Stats
1W - 1L
1,806 SR
Queue Stats
27W - 17L
1,561 Elo+
Party 1
Zeus
Zeus
SHETA GEAN
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 124L
1,427 Elo+
Party 1
Bacchus
Bacchus
Trigger_Mortiis
Bacchus
Level 121
God Stats
10W - 5L
1,579 SR
Queue Stats
311W - 314L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BushWhacker eLt
Heimdallr
17
3 / 7 / 8
10,985
549
9,470
19,308
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
El JALO
Merlin
20
4 / 5 / 7
12,617
631
28,553
12,837
5,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
NaRkOzzzz
Baron Samedi
20
3 / 7 / 6
12,164
608
19,422
20,821
10,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 9 / 8
11,374
569
9,620
21,276
11,785
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
mtruono
Zhong Kui
19
7 / 11 / 2
12,718
636
24,231
27,538
14,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 21
14,016
701
11,753
13,510
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 15
13,921
696
16,110
24,340
11,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Qazjj
Kumbhakarna
20
12 / 2 / 22
14,571
729
21,309
32,236
41,279
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 6 / 14
13,545
677
25,547
18,545
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 16
13,281
664
19,347
22,838
31,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
127
18
Kills
39
39
Deaths
18
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
L
Heimdallr
BushWhacker eLt
Heimdallr
3
7
8
1
L
Merlin
El JALO
Merlin
4
5
7
1.5
W
9
5
15
3.3
L
Baron Samedi
NaRkOzzzz
Baron Samedi
3
7
6
0.86
W
Kumbhakarna
Qazjj
Kumbhakarna
12
2
22
11.5
W
6
6
14
2.17
W
7
5
16
3
L
1
9
8
0.56
L
Zhong Kui
mtruono
Zhong Kui
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,296
Damage
94,066
101,780
Taken
111,469
48,453
Mitigated
98,645
34,275
Healing
63,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,753
2,400
4,506
4,341
13,510
6,640
3,202
10,406
3,104
0
39,826
L
Heimdallr
BushWhacker eLt
Heimdallr
9,470
1,080
1,326
4,435
19,308
6,647
0
16,087
3,221
0
20,499
L
Merlin
El JALO
Merlin
28,553
943
1,186
2,482
12,837
5,445
0
9,633
3,204
59,843
0
W
16,110
1,823
14,673
11,657
24,340
11,299
887
18,624
5,716
51,869
0
L
Baron Samedi
NaRkOzzzz
Baron Samedi
19,422
1,098
6,830
6,528
20,821
10,082
0
16,682
4,139
48,614
0
W
Kumbhakarna
Qazjj
Kumbhakarna
21,309
2,290
5,234
5,410
32,236
41,279
744
24,498
7,738
30,664
0
W
25,547
1,552
3,616
5,050
18,545
7,499
876
14,679
3,866
41,127
0
W
19,347
595
3,958
5,201
22,838
31,928
574
13,619
9,219
27,810
0
L
9,620
162
1,112
1,801
21,276
11,785
0
18,833
2,443
18,341
0
L
Zhong Kui
mtruono
Zhong Kui
24,231
883
110
8,465
27,538
14,494
216
21,078
6,460
39,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
69,334
204
Minions Killed
200
0
Camps Cleared
0
1,486,055
Distance Traveled
1,774,252
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,016
701
64
3
0
343,303
2
L
Heimdallr
10,985
549
20
1
0
300,930
0
L
Merlin
12,617
631
60
3
0
295,358
0
W
Ra
13,921
696
67
3
0
402,681
0
L
Baron Samedi
12,164
608
62
3
0
312,292
0
W
Kumbhakarna
14,571
729
13
1
0
400,166
0
W
Zeus
13,545
677
37
2
0
232,391
3
W
Bacchus
13,281
664
19
1
0
395,711
0
L
He Bo
11,374
569
20
1
0
286,902
0
L
Zhong Kui
12,718
636
42
2
0
290,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role