Player Matchup

Ra
Ra
FlamBMX
Ra
Level 16
God Stats
0W - 2L
1,392 SR
Queue Stats
4W - 14L
1,394 Elo+
Party 1
Odin
Odin
LauraDunois
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,173 Elo+
Party 1
Ymir
Ymir
facuCARP11
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,259 Elo+
Party 1
Team Averages
Level 16
1,464 SR
1,275 Elo+

VS

Team Averages
Level 14
1,683 SR
1,390 Elo+
Hades
Hades
Bricksquad2X
Hades
Level 26
God Stats
22W - 9L
1,669 SR
Queue Stats
96W - 82L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
LuckySwagFicial
Kukulkan
Level 10
God Stats
2W - 0L
1,742 SR
Queue Stats
13W - 15L
1,219 Elo+
Party 2
Neith
Neith
TheFallenGoon95
Neith
Level 5
God Stats
4W - 3L
1,639 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
8,071
621
6,129
9,975
2,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
5 / 5 / 1
8,856
681
7,057
10,416
3,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 8 / 1
7,110
547
1,145
13,730
12,585
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 9
10,779
829
13,215
8,652
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
12
7 / 1 / 7
9,661
743
10,944
6,586
2,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 5
8,272
636
2,428
5,336
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
1
6
0
0.17
L
5
5
1
1.1
W
Kukulkan
7
1
7
10.5
W
2
5
5
0.9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
26,587
34,121
Taken
20,574
19,087
Mitigated
7,626
3,185
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,215
1,964
26
5,626
8,652
4,399
1,861
4,545
4,107
43,637
0
L
6,129
607
326
1,737
9,975
2,895
124
7,965
2,010
31,791
0
L
7,057
2,379
0
1,122
10,416
3,607
0
5,670
4,746
0
33,883
W
Kukulkan
10,944
1,775
0
641
6,586
2,240
450
2,673
3,913
33,305
0
W
2,428
877
0
258
5,336
987
64
62
5,274
0
10,105
L
1,145
222
0
0
13,730
12,585
25
10,559
3,171
4,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
28,712
103
Minions Killed
121
0
Camps Cleared
0
580,636
Distance Traveled
552,910
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,779
829
57
4
0
222,119
0
L
Ra
8,071
621
47
4
0
212,081
1
L
Odin
8,856
681
52
4
0
202,154
0
W
Kukulkan
9,661
743
50
4
0
204,215
0
W
Neith
8,272
636
14
1
0
126,576
1
L
Ymir
7,110
547
4
0
0
166,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role