Player Matchup

Jormungandr
Jormungandr
FelipeGuimaraes8
Jormungandr
Level 29
God Stats
43W - 58L
1,392 SR
Queue Stats
156W - 221L
1,463 Elo+
Party 2
Bastet
Bastet
LadyChoronaVirus
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 1
Hel
Hel
NaomiHiromi
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,745 Elo+
Party 1
Nemesis
Nemesis
SunnyQueen
Nemesis
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
133W - 165L
1,541 Elo+
Party 1
Olorun
Olorun
felipeggo
Olorun
Level 28
God Stats
28W - 31L
1,403 SR
Queue Stats
386W - 407L
1,469 Elo+
Party 2
Team Averages
Level 24
1,459 SR
1,587 Elo+

VS

Team Averages
Level 18
1,473 SR
1,394 Elo+
Merlin
Merlin
Niieel
Merlin
Level 22
God Stats
13W - 8L
1,713 SR
Queue Stats
48W - 62L
1,479 Elo+
Solo
Fenrir
Fenrir
elbetaalpha
Fenrir
Level 8
God Stats
2W - 7L
1,110 SR
Queue Stats
27W - 38L
1,273 Elo+
Solo
Chronos
Chronos
lordofdead12
Chronos
Level 29
God Stats
7W - 7L
1,305 SR
Queue Stats
158W - 176L
1,561 Elo+
Solo
Nemesis
Nemesis
nikonikoso
Nemesis
Level 3
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 3L
1,353 Elo+
Party 3
Ah Puch
Ah Puch
purehell666
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FelipeGuimaraes8
Jormungandr
18
2 / 5 / 9
11,811
909
14,732
21,099
25,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 8 / 10
11,441
880
11,630
20,969
12,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
4 / 12 / 8
12,481
960
11,750
24,894
18,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SunnyQueen
Nemesis
18
6 / 11 / 5
12,816
986
13,323
27,039
14,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
felipeggo
Olorun
18
3 / 9 / 11
12,775
983
14,366
25,783
12,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Niieel
Merlin
19
8 / 5 / 13
13,496
1,038
22,661
12,379
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
11 / 4 / 24
15,430
1,187
23,107
20,652
18,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
lordofdead12
Chronos
20
11 / 0 / 18
15,001
1,154
23,372
10,649
4,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
nikonikoso
Nemesis
20
11 / 5 / 22
14,624
1,125
27,128
18,945
7,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
purehell666
Ah Puch
20
4 / 2 / 21
13,033
1,003
15,224
8,651
3,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
143
16
Kills
45
45
Deaths
16
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FelipeGuimaraes8
Jormungandr
2
5
9
1.3
L
1
8
10
0.75
L
4
12
8
0.67
W
Merlin
Niieel
Merlin
8
5
13
2.9
L
Nemesis
SunnyQueen
Nemesis
6
11
5
0.77
W
Fenrir
11
4
24
5.75
L
Olorun
felipeggo
Olorun
3
9
11
0.94
W
Chronos
lordofdead12
Chronos
11
0
18
20
W
Nemesis
nikonikoso
Nemesis
11
5
22
4.4
W
Ah Puch
purehell666
Ah Puch
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,801
Damage
111,492
119,784
Taken
71,276
82,648
Mitigated
38,120
23,330
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FelipeGuimaraes8
Jormungandr
14,732
2,528
0
0
21,099
25,004
0
10,667
10,432
31,760
0
L
11,630
3,903
0
0
20,969
12,554
0
12,063
8,906
0
28,056
L
11,750
369
7,932
6,070
24,894
18,341
0
14,008
10,886
19,156
0
W
Merlin
Niieel
Merlin
22,661
800
0
250
12,379
4,463
0
6,193
6,186
55,240
0
L
Nemesis
SunnyQueen
Nemesis
13,323
4,792
0
3,417
27,039
14,568
0
12,135
14,904
0
25,910
W
Fenrir
23,107
7,377
0
2,027
20,652
18,485
0
12,978
7,674
0
35,361
L
Olorun
felipeggo
Olorun
14,366
5,916
808
5,103
25,783
12,181
0
12,384
13,399
46,499
0
W
Chronos
lordofdead12
Chronos
23,372
9,106
0
2,259
10,649
4,157
0
5,282
5,367
44,041
0
W
Nemesis
nikonikoso
Nemesis
27,128
17,454
0
6,644
18,945
7,821
0
10,402
8,543
0
41,194
W
Ah Puch
purehell666
Ah Puch
15,224
2,193
0
346
8,651
3,194
0
5,993
2,658
35,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,324
Gold Earned
71,584
216
Minions Killed
234
4
Camps Cleared
10
1,196,636
Distance Traveled
1,175,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,811
909
47
4
0
240,969
1
L
Bastet
11,441
880
35
3
1
260,081
1
L
Hel
12,481
960
24
2
1
242,606
0
W
Merlin
13,496
1,038
84
6
1
190,353
0
L
Nemesis
12,816
986
36
3
1
213,074
0
W
Fenrir
15,430
1,187
30
2
2
265,701
3
L
Olorun
12,775
983
74
6
1
239,906
0
W
Chronos
15,001
1,154
47
4
2
272,558
0
W
Nemesis
14,624
1,125
35
3
3
246,205
1
W
Ah Puch
13,033
1,003
38
3
2
201,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role