Player Matchup

Anubis
Anubis
Silver I
Basck3tCase_
Anubis
Silver I
Level 77
God Stats
3W - 7L
1,544 SR
Queue Stats
191W - 211L
1,203 MMR
Party 1
Cupid
Cupid
Bronze II
MissMariee--
Cupid
Bronze II
Level 63
God Stats
69W - 101L
1,423 SR
Queue Stats
73W - 112L
600 MMR
Party 1
Sylvanus
Sylvanus
Silver V
PapaiJulim
Sylvanus
Silver V
Level 126
God Stats
0W - 3L
1,261 SR
Queue Stats
214W - 310L
985 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,409 SR
929 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,491 SR
950 MMR
Cerberus
Cerberus
Bronze III
EnforcerJoker
Cerberus
Bronze III
Level 113
God Stats
2W - 3L
1,310 SR
Queue Stats
110W - 98L
1,048 MMR
Party 2
Arachne
Arachne
Bronze III
Tpg4200
Arachne
Bronze III
Level 58
God Stats
250W - 167L
1,455 SR
Queue Stats
411W - 378L
829 MMR
Solo
Ra
Ra
Bronze III
rarr_tweat
Ra
Bronze III
Level 119
God Stats
4W - 8L
1,707 SR
Queue Stats
147W - 149L
973 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 7 / 5
13,128
772
21,367
21,885
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 9 / 8
11,050
650
13,521
17,912
5,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
PapaiJulim
Sylvanus
12
3 / 5 / 9
11,315
666
8,209
21,581
15,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
BacchusKumbhakarnaZeusPoseidonChaac

VS

Bans
KukulkanSkadiMedusaHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnforcerJoker
Cerberus
14
3 / 2 / 15
13,218
778
17,383
33,365
36,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Tpg4200
Arachne
13
4 / 7 / 7
11,807
695
12,691
15,315
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
13 / 4 / 6
13,793
811
23,700
12,486
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
20
21
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
7
5
1.36
W
Cerberus
EnforcerJoker
Cerberus
3
2
15
5.25
L
3
9
8
0.78
L
Sylvanus
PapaiJulim
Sylvanus
3
5
9
1.5
W
Arachne
Tpg4200
Arachne
4
7
7
1.07
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
53,774
61,378
Taken
61,166
30,303
Mitigated
46,450
27,066
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
21,367
1,816
563
9,078
21,885
8,741
793
12,122
9,763
70,866
0
W
Cerberus
EnforcerJoker
Cerberus
17,383
472
0
15,546
33,365
36,921
673
13,833
19,532
45,962
1,910
L
13,521
7,547
920
4,136
17,912
5,735
90
13,723
4,189
0
32,796
L
Sylvanus
PapaiJulim
Sylvanus
8,209
1,744
4,925
7,444
21,581
15,827
493
14,365
7,216
21,521
0
W
Arachne
Tpg4200
Arachne
12,691
7,720
0
2,784
15,315
5,551
86
7,384
7,931
0
49,582
W
23,700
156
5,302
4,265
12,486
3,978
1,526
9,207
3,279
62,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
38,818
183
Minions Killed
241
0
Camps Cleared
0
766,671
Distance Traveled
914,267
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,128
772
117
7
0
245,732
4
W
Cerberus
13,218
778
88
5
0
316,752
2
L
Cupid
11,050
650
42
2
0
270,439
6
L
Sylvanus
11,315
666
24
1
0
250,500
2
W
Arachne
11,807
695
45
3
0
303,207
6
W
Ra
13,793
811
108
6
0
294,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role