Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LMenezes BR
He Bo
Level 137
God Stats
2W - 5L
1,791 SR
Queue Stats
174W - 184L
1,434 Elo+
Party 1
Nemesis
Nemesis
Leotheki11er
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
morgason
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,442 Elo+
Solo
Nu Wa
Nu Wa
pedrovsjr
Nu Wa
Level 127
God Stats
1W - 3L
1,282 SR
Queue Stats
141W - 148L
1,444 Elo+
Party 1
Team Averages
Level 104
1,515 SR
1,444 Elo+

VS

Team Averages
Level 111
1,497 SR
1,355 Elo+
Hel
Hel
Camay25
Hel
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 132L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
Hunters217
Hun Batz
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 69L
1,376 Elo+
Party 2
Khepri
Khepri
KissingDaddies
Khepri
Level 99
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 14L
1,152 Elo+
Solo
Freya
Freya
ONLY_CRASH_PR
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,362 Elo+
Party 2
Da Ji
Da Ji
christian2550
Da Ji
Level 105
God Stats
1W - 1L
1,287 SR
Queue Stats
35W - 46L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 4 / 9
12,419
690
15,661
26,845
25,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 8 / 7
11,953
664
18,224
15,463
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Leotheki11er
Nemesis
19
6 / 7 / 4
11,712
651
11,309
19,637
8,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
morgason
Baron Samedi
17
0 / 8 / 11
10,682
593
18,617
17,022
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
pedrovsjr
Nu Wa
18
2 / 7 / 7
12,063
670
15,885
18,503
7,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 2 / 18
11,654
647
11,535
13,125
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Hunters217
Hun Batz
20
4 / 4 / 19
12,582
699
17,240
17,078
12,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
5 / 2 / 20
13,089
727
12,190
28,531
22,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
6 / 2 / 17
12,493
694
15,420
20,398
8,643
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 6 / 13
14,668
815
25,620
20,884
10,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
121
16
Kills
34
34
Deaths
16
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
9
2.38
W
Hel
3
2
18
6
W
Hun Batz
Hunters217
Hun Batz
4
4
19
3.38
W
5
2
20
7.5
L
3
8
7
0.81
L
Nemesis
Leotheki11er
Nemesis
6
7
4
1.14
W
6
2
17
7.25
W
16
6
13
3.75
L
Baron Samedi
morgason
Baron Samedi
0
8
11
0.69
L
Nu Wa
pedrovsjr
Nu Wa
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,696
Damage
82,005
97,470
Taken
100,016
55,570
Mitigated
60,434
34,547
Healing
57,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,661
3,090
2,532
10,446
26,845
25,494
435
13,656
13,189
14,374
22,511
W
Hel
11,535
281
26,007
7,894
13,125
6,602
649
6,963
6,162
28,518
0
W
Hun Batz
Hunters217
Hun Batz
17,240
3,057
1,735
1,613
17,078
12,599
1,276
8,925
8,153
0
40,905
W
12,190
235
1,859
10,459
28,531
22,334
1,254
17,164
11,367
33,964
0
L
18,224
1,513
1,865
680
15,463
5,839
951
5,031
10,432
36,280
0
L
Nemesis
Leotheki11er
Nemesis
11,309
5,121
1,105
3,869
19,637
8,463
432
8,641
10,996
0
16,851
W
15,420
6,022
0
2,890
20,398
8,643
1,740
12,492
7,906
31,397
0
W
25,620
6,909
600
4,878
20,884
10,256
1,730
11,017
9,867
0
43,411
L
Baron Samedi
morgason
Baron Samedi
18,617
808
6,778
4,542
17,022
8,102
90
5,849
11,173
35,513
0
L
Nu Wa
pedrovsjr
Nu Wa
15,885
4,858
536
2,194
18,503
7,672
0
5,968
12,535
38,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,829
Gold Earned
64,486
163
Minions Killed
172
0
Camps Cleared
0
1,357,339
Distance Traveled
1,687,982
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,419
690
29
2
0
301,613
0
W
Hel
11,654
647
30
2
0
339,806
0
W
Hun Batz
12,582
699
38
2
0
318,861
3
W
Khepri
13,089
727
38
2
0
384,663
3
L
He Bo
11,953
664
66
4
0
233,396
0
L
Nemesis
11,712
651
11
1
0
300,219
0
W
Freya
12,493
694
34
2
0
309,914
0
W
Da Ji
14,668
815
32
2
0
334,738
1
L
Baron Samedi
10,682
593
36
2
0
261,186
0
L
Nu Wa
12,063
670
21
1
0
260,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role