Player Matchup

Jormungandr
Jormungandr
In Amber Clad07
Jormungandr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Party 2
Thor
Thor
UnafraidJosue
Thor
Level 123
God Stats
0W - 3L
1,650 SR
Queue Stats
15W - 15L
1,610 Elo+
Party 2
Hel
Hel
thebetrVulcan90
Hel
Level 17
God Stats
1W - 1L
1,644 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 2
Team Averages
Level 53
1,598 SR
1,407 Elo+

VS

Team Averages
Level 37
1,515 SR
1,389 Elo+
Izanami
Izanami
BeechBod
Izanami
Level 18
God Stats
1W - 0L
1,448 SR
Queue Stats
93W - 93L
1,405 Elo+
Party 1
Cerberus
Cerberus
Firefly_Forever
Cerberus
Level 26
God Stats
27W - 14L
1,598 SR
Queue Stats
104W - 95L
1,368 Elo+
Party 1
Anubis
Anubis
PeachesBrittany
Anubis
Level 67
God Stats
48W - 22L
1,501 SR
Queue Stats
120W - 107L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
In Amber Clad07
Jormungandr
10
1 / 7 / 3
9,109
569
7,612
13,999
8,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 4 / 1
10,627
664
8,441
14,038
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 3
9,025
564
692
8,437
1,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeechBod
Izanami
12
3 / 4 / 8
10,525
658
4,098
9,618
3,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
12
3 / 2 / 11
11,004
688
10,347
12,983
13,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 1 / 5
12,320
770
10,493
7,060
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
15
15
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeechBod
Izanami
3
4
8
1.75
W
Cerberus
3
2
11
4.25
L
Jormungandr
In Amber Clad07
Jormungandr
1
7
3
0.36
W
9
1
5
11.5
L
5
4
1
1.38
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
24,938
36,474
Taken
29,661
14,115
Mitigated
20,371
8,609
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeechBod
Izanami
4,098
3,231
0
1,100
9,618
3,171
1,452
1,954
7,664
0
32,993
W
Cerberus
10,347
309
692
3,156
12,983
13,862
131
4,171
8,812
26,983
0
L
Jormungandr
In Amber Clad07
Jormungandr
7,612
1,618
0
243
13,999
8,322
0
7,068
6,931
32,445
0
W
10,493
370
177
3,533
7,060
3,338
453
2,399
4,661
59,745
0
L
8,441
644
0
730
14,038
3,817
0
8,566
5,472
0
47,014
L
692
549
4,726
2,910
8,437
1,976
0
5,371
3,066
9,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
33,849
149
Minions Killed
195
0
Camps Cleared
0
757,554
Distance Traveled
863,939
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,525
658
74
5
0
257,973
0
W
Cerberus
11,004
688
37
2
0
319,918
0
L
Jormungandr
9,109
569
49
3
0
217,376
0
W
Anubis
12,320
770
84
5
0
286,048
3
L
Thor
10,627
664
85
5
0
285,753
4
L
Hel
9,025
564
15
1
0
254,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role