Player Matchup

Neith
Neith
Savior459
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 65L
1,446 Elo+
Party 2
Horus
Horus
Skyward01
Horus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 31L
1,203 Elo+
Party 2
Scylla
Scylla
sebas7896
Scylla
Level 8
God Stats
6W - 3L
1,125 SR
Queue Stats
42W - 40L
1,222 Elo+
Solo
Team Averages
Level 25
1,375 SR
1,291 Elo+

VS

Team Averages
Level 55
1,495 SR
1,400 Elo+
Susano
Susano
CadizAGemini
Susano
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 82L
1,324 Elo+
Party 1
Nemesis
Nemesis
CoolGamer46290
Nemesis
Level 10
God Stats
5W - 7L
1,363 SR
Queue Stats
125W - 94L
1,302 Elo+
Party 1
Ra
Ra
barrowwright
Ra
Level 147
God Stats
21W - 16L
1,622 SR
Queue Stats
181W - 185L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Savior459
Neith
15
21 / 0 / 7
13,441
896
22,097
9,637
4,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Skyward01
Horus
13
6 / 2 / 21
12,210
814
4,424
13,447
10,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
sebas7896
Scylla
11
2 / 6 / 19
9,981
665
11,733
7,957
2,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
2 / 13 / 1
8,697
580
4,696
15,208
5,694
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 14 / 4
8,340
556
5,651
18,418
6,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
6 / 2 / 2
10,377
692
10,707
12,164
7,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
29
Kills
8
8
Deaths
29
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
2
13
1
0.19
L
0
14
4
0.14
W
Neith
Savior459
Neith
21
0
7
24.5
W
Horus
Skyward01
Horus
6
2
21
8.25
L
6
2
2
3.5
W
Scylla
sebas7896
Scylla
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
21,054
31,041
Taken
45,790
18,007
Mitigated
19,369
11,915
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,696
782
0
238
15,208
5,694
0
3,535
11,673
0
15,252
L
5,651
2,037
0
1,018
18,418
6,606
299
4,188
14,230
0
14,439
W
Neith
Savior459
Neith
22,097
14,958
0
6,041
9,637
4,122
1,792
2,912
6,725
0
58,058
W
Horus
Skyward01
Horus
4,424
1,376
1,081
4,013
13,447
10,996
152
3,729
9,718
0
15,730
L
10,707
1,136
653
6,046
12,164
7,069
0
4,026
8,138
49,978
0
W
Scylla
sebas7896
Scylla
11,733
1,726
195
585
7,957
2,889
635
4,078
3,879
31,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
27,414
163
Minions Killed
125
0
Camps Cleared
0
806,863
Distance Traveled
673,045
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,697
580
20
1
0
152,245
2
L
Nemesis
8,340
556
13
1
0
230,862
1
W
Neith
13,441
896
110
7
0
248,804
2
W
Horus
12,210
814
14
1
0
301,452
2
L
Ra
10,377
692
92
6
0
289,938
0
W
Scylla
9,981
665
39
3
0
256,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role