Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,269 Elo+
Solo
Ares
Ares
PrettyFawn95010
Ares
Level 27
God Stats
12W - 7L
1,526 SR
Queue Stats
127W - 118L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
sir bacon17
Kukulkan
Level 26
God Stats
55W - 37L
1,566 SR
Queue Stats
112W - 111L
1,303 Elo+
Party 2
Team Averages
Level 24
1,531 SR
1,302 Elo+

VS

Team Averages
Level 54
1,473 SR
1,270 Elo+
Xbalanque
Xbalanque
FuriousHellcat
Xbalanque
Level 52
God Stats
12W - 12L
1,472 SR
Queue Stats
26W - 29L
1,311 Elo+
Party 1
Olorun
Olorun
TroynRoberts
Olorun
Level 24
God Stats
2W - 2L
1,503 SR
Queue Stats
45W - 57L
1,197 Elo+
Solo
Ganesha
Ganesha
ememD
Ganesha
Level 86
God Stats
15W - 14L
1,443 SR
Queue Stats
65W - 63L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 4 / 4
12,671
469
2,799
5,113
1,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
13 / 5 / 9
17,324
642
17,422
27,855
48,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
sir bacon17
Kukulkan
19
9 / 2 / 9
17,650
654
29,793
19,087
5,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FuriousHellcat
Xbalanque
15
4 / 7 / 4
16,136
598
15,526
22,149
21,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
17
7 / 12 / 2
18,357
680
12,347
19,345
8,027
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
ememD
Ganesha
17
0 / 4 / 11
16,040
594
15,755
23,900
17,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
23
Kills
11
11
Deaths
23
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
4
0.75
W
Xbalanque
FuriousHellcat
Xbalanque
4
7
4
0.86
L
13
5
9
3.5
W
Olorun
7
12
2
0.67
W
Ganesha
ememD
Ganesha
0
4
11
1.38
L
Kukulkan
sir bacon17
Kukulkan
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
43,628
52,055
Taken
65,394
56,364
Mitigated
46,948
12,553
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,799
1,391
0
276
5,113
1,719
0
2,501
2,612
0
4,526
W
Xbalanque
FuriousHellcat
Xbalanque
15,526
8,944
1,451
2,506
22,149
21,691
1,114
17,263
4,886
0
63,978
L
17,422
340
1,194
3,522
27,855
48,672
683
14,570
13,285
35,407
1,322
W
Olorun
12,347
5,993
1,061
2,728
19,345
8,027
1,017
13,033
6,312
67,534
0
W
Ganesha
ememD
Ganesha
15,755
744
0
5,305
23,900
17,230
502
15,999
7,901
61,117
0
L
Kukulkan
sir bacon17
Kukulkan
29,793
2,148
1,512
6,049
19,087
5,973
1,729
11,792
7,295
144,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
50,533
238
Minions Killed
254
0
Camps Cleared
0
944,450
Distance Traveled
1,325,460
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,671
469
3
0
0
127,046
0
W
Xbalanque
16,136
598
153
6
0
439,362
0
L
Ares
17,324
642
25
1
0
418,812
2
W
Olorun
18,357
680
81
3
0
352,809
4
W
Ganesha
16,040
594
20
1
0
533,289
0
L
Kukulkan
17,650
654
210
8
0
398,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role