Player Matchup

Ra
Ra
Brizus322
Ra
Level 2
God Stats
0W - 3L
1,244 SR
Queue Stats
8W - 16L
1,180 Elo+
Party 2
Zeus
Zeus
Jako The Paco
Zeus
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
146W - 140L
1,500 Elo+
Party 3
Rama
Rama
Qcuack
Rama
Level 13
God Stats
5W - 8L
1,207 SR
Queue Stats
241W - 242L
1,522 Elo+
Party 3
Chaac
Chaac
ShadowDemon3728
Chaac
Level 29
God Stats
3W - 4L
1,582 SR
Queue Stats
182W - 179L
1,458 Elo+
Party 3
Fenrir
Fenrir
xxSpiker02
Fenrir
Level 56
God Stats
5W - 7L
1,249 SR
Queue Stats
14W - 25L
1,378 Elo+
Party 2
Team Averages
Level 25
1,317 SR
1,408 Elo+

VS

Team Averages
Level 36
1,557 SR
1,470 Elo+
Zeus
Zeus
DaddyMcMammoth
Zeus
Level 119
God Stats
3W - 2L
1,723 SR
Queue Stats
34W - 26L
1,643 Elo+
Party 1
Medusa
Medusa
FloatedNose8565
Medusa
Level 11
God Stats
6W - 11L
1,576 SR
Queue Stats
25W - 34L
1,438 Elo+
Solo
Bellona
Bellona
Gabemcboss1
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
RoseBouboulou
Cernunnos
Level 29
God Stats
12W - 8L
1,500 SR
Queue Stats
112W - 118L
1,440 Elo+
Solo
Thor
Thor
THE_99DESTROYER
Thor
Level 7
God Stats
4W - 2L
1,487 SR
Queue Stats
4W - 2L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 9
14,193
835
8,647
18,559
8,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 8 / 13
16,169
951
21,674
20,327
7,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Qcuack
Rama
20
3 / 5 / 19
16,951
997
23,665
19,945
7,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 12 / 12
16,372
963
31,804
47,048
46,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xxSpiker02
Fenrir
20
15 / 6 / 7
17,908
1,053
26,337
29,220
13,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 17
19,956
1,174
56,293
22,101
8,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 4 / 16
17,634
1,037
27,921
20,392
9,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Gabemcboss1
Bellona
20
5 / 4 / 22
16,102
947
13,335
29,070
33,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
RoseBouboulou
Cernunnos
20
2 / 5 / 23
16,636
979
23,720
20,392
9,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 12 / 14
14,070
828
6,737
27,775
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
132
31
Kills
40
40
Deaths
31
60
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
W
20
6
17
4.75
W
11
4
16
4.75
W
Bellona
Gabemcboss1
Bellona
5
4
22
4
L
4
8
13
1.31
L
Rama
Qcuack
Rama
3
5
19
2.5
W
Cernunnos
RoseBouboulou
Cernunnos
2
5
23
2.7
L
8
12
12
1.17
W
2
12
14
0.75
L
Fenrir
xxSpiker02
Fenrir
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,127
Damage
128,006
135,099
Taken
119,730
82,722
Mitigated
72,483
18,286
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,647
430
335
2,281
18,559
8,180
0
5,635
12,924
25,518
0
W
56,293
5,157
0
3,247
22,101
8,744
0
4,001
18,100
81,855
0
W
27,921
14,194
0
1,348
20,392
9,603
0
5,350
15,042
0
69,331
W
Bellona
Gabemcboss1
Bellona
13,335
2,647
0
1,160
29,070
33,488
0
8,368
20,702
0
24,375
L
21,674
2,696
0
460
20,327
7,252
0
11,029
9,298
71,439
0
L
Rama
Qcuack
Rama
23,665
11,980
0
2,310
19,945
7,519
0
10,344
9,601
0
65,462
W
Cernunnos
RoseBouboulou
Cernunnos
23,720
9,941
0
2,737
20,392
9,298
0
4,763
15,629
0
79,302
L
31,804
6,651
0
7,577
47,048
46,431
0
18,990
28,058
0
52,834
W
6,737
2,294
0
114
27,775
11,350
0
7,839
18,932
0
13,180
L
Fenrir
xxSpiker02
Fenrir
26,337
6,882
1,527
3,796
29,220
13,340
0
10,295
18,925
0
43,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,593
Gold Earned
84,398
308
Minions Killed
315
14
Camps Cleared
7
1,489,954
Distance Traveled
1,443,079
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,193
835
46
3
0
225,136
2
W
Zeus
19,956
1,174
56
3
1
270,182
1
W
Medusa
17,634
1,037
93
5
0
316,242
0
W
Bellona
16,102
947
22
1
0
301,001
0
L
Zeus
16,169
951
106
6
5
288,639
0
L
Rama
16,951
997
85
5
6
272,358
4
W
Cernunnos
16,636
979
137
8
5
295,383
1
L
Chaac
16,372
963
33
2
0
337,450
1
W
Thor
14,070
828
7
0
1
260,271
0
L
Fenrir
17,908
1,053
38
2
3
366,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role