Player Matchup

Zeus
Zeus
Black__Yuki
Zeus
Level 16
God Stats
4W - 5L
1,475 SR
Queue Stats
35W - 52L
1,300 Elo+
Party 2
Da Ji
Da Ji
GalacticJojo
Da Ji
Level 16
God Stats
1W - 2L
1,691 SR
Queue Stats
46W - 66L
1,329 Elo+
Party 2
Thor
Thor
Shade652
Thor
Level 2
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 8L
911 Elo+
Party 3
Chaac
Chaac
Skiszy
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,380 Elo+
Solo
Hel
Hel
yamshine
Hel
Level 16
God Stats
1W - 7L
1,040 SR
Queue Stats
6W - 15L
1,158 Elo+
Party 3
Team Averages
Level 14
1,402 SR
1,216 Elo+

VS

Team Averages
Level 25
1,367 SR
1,364 Elo+
Loki
Loki
Kronos_gaming2
Loki
Level 5
God Stats
1W - 2L
1,116 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OskullBlitz
Jormungandr
Level 17
God Stats
9W - 3L
1,458 SR
Queue Stats
26W - 18L
1,167 Elo+
Party 1
Apollo
Apollo
SuperSunNova101
Apollo
Level 67
God Stats
13W - 5L
1,491 SR
Queue Stats
35W - 22L
1,395 Elo+
Party 1
Arachne
Arachne
sebasdshz
Arachne
Level 29
God Stats
6W - 2L
1,270 SR
Queue Stats
65W - 76L
1,258 Elo+
Solo
Amaterasu
Amaterasu
zerothehero121
Amaterasu
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 17
15,998
1,067
34,593
19,956
8,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 11 / 12
15,094
1,006
18,851
26,447
32,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
3 / 14 / 11
13,538
903
9,031
24,521
17,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Skiszy
Chaac
20
7 / 7 / 16
15,866
1,058
24,916
37,939
46,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 12
14,297
953
16,723
18,243
8,007
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 20
13,829
922
8,524
18,911
7,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
OskullBlitz
Jormungandr
20
4 / 3 / 28
16,236
1,082
21,099
29,033
38,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
36 / 5 / 9
21,501
1,433
61,169
26,451
13,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
sebasdshz
Arachne
20
3 / 5 / 19
14,273
952
11,627
19,680
9,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
zerothehero121
Amaterasu
20
5 / 3 / 20
14,837
989
10,870
19,734
20,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
144
27
Kills
48
48
Deaths
27
68
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
9
17
1.5
L
6
11
12
1.09
W
0
11
20
0.91
W
Jormungandr
OskullBlitz
Jormungandr
4
3
28
6
L
Thor
3
14
11
0.61
L
Chaac
Skiszy
Chaac
7
7
16
2.14
W
36
5
9
8.1
W
Arachne
sebasdshz
Arachne
3
5
19
2.5
L
6
7
12
1.71
W
Amaterasu
zerothehero121
Amaterasu
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,114
Damage
113,289
127,106
Taken
113,809
113,480
Mitigated
89,296
18,696
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,593
3,487
0
0
19,956
8,796
0
3,848
16,108
62,427
0
L
18,851
7,015
223
912
26,447
32,692
0
3,042
23,405
0
33,331
W
8,524
4,110
0
267
18,911
7,995
0
9,712
8,683
0
19,981
W
Jormungandr
OskullBlitz
Jormungandr
21,099
6,145
884
1,241
29,033
38,600
0
11,000
18,033
47,538
0
L
Thor
9,031
3,242
0
310
24,521
17,846
0
5,035
19,486
0
24,533
L
Chaac
Skiszy
Chaac
24,916
7,858
1,036
11,776
37,939
46,139
0
6,316
31,623
0
74,356
W
61,169
50,273
0
9,004
26,451
13,620
0
11,035
15,416
0
80,413
W
Arachne
sebasdshz
Arachne
11,627
8,015
0
2,870
19,680
9,025
0
9,853
9,827
0
20,485
L
16,723
0
1,608
2,831
18,243
8,007
0
3,573
14,670
28,200
0
W
Amaterasu
zerothehero121
Amaterasu
10,870
4,085
0
4,492
19,734
20,056
0
9,716
10,018
715
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,793
Gold Earned
80,676
254
Minions Killed
197
9
Camps Cleared
3
1,170,844
Distance Traveled
1,292,673
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,998
1,067
63
4
2
234,380
0
L
Da Ji
15,094
1,006
26
2
6
245,207
1
W
Loki
13,829
922
31
2
0
228,571
0
W
Jormungandr
16,236
1,082
49
3
1
267,251
0
L
Thor
13,538
903
21
1
1
199,969
0
L
Chaac
15,866
1,058
115
8
0
247,715
0
W
Apollo
21,501
1,433
57
4
1
274,388
0
W
Arachne
14,273
952
23
2
1
272,267
0
L
Hel
14,297
953
29
2
0
243,573
0
W
Amaterasu
14,837
989
37
2
0
250,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role