Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
XKILLAxKINGxJAYX
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 109
1,418 SR
1,287 Elo+
Chaac
Chaac
CaptMo421
Chaac
Level 127
God Stats
9W - 18L
1,286 SR
Queue Stats
238W - 285L
1,194 Elo+
Party 2
Medusa
Medusa
Delgadistax
Medusa
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,336 Elo+
Solo
Ah Puch
Ah Puch
MINCH1328
Ah Puch
Level 105
God Stats
25W - 17L
1,467 SR
Queue Stats
112W - 119L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 2 / 1
7,380
615
1,831
5,176
2,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Nike
 
Nike
5
0 / 2 / 0
6,226
519
133
2,403
766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 3 / 1
7,379
615
1,154
4,110
1,355
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptMo421
Chaac
8
0 / 2 / 2
7,086
591
1,405
4,722
2,364
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
6
1 / 0 / 2
6,971
581
649
1,710
477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ah Puch
MINCH1328
Ah Puch
11
6 / 1 / 0
9,104
759
5,854
6,360
2,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Nike
 
Nike
0
2
0
0
W
Chaac
CaptMo421
Chaac
0
2
2
0.5
W
Medusa
1
0
2
2
W
Ah Puch
MINCH1328
Ah Puch
6
1
0
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,118
Damage
7,908
11,689
Taken
12,792
4,296
Mitigated
4,875
360
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,831
135
0
306
5,176
2,175
0
2,163
3,013
18,879
0
L
Nike
 
Nike
133
0
0
0
2,403
766
0
679
1,724
0
3,495
W
Chaac
CaptMo421
Chaac
1,405
81
159
1,016
4,722
2,364
0
471
4,251
0
11,766
W
Medusa
649
310
0
0
1,710
477
229
584
1,126
0
5,550
W
Ah Puch
MINCH1328
Ah Puch
5,854
416
0
1,195
6,360
2,034
155
844
5,516
33,190
0
L
1,154
347
4
50
4,110
1,355
0
3,027
1,083
0
6,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,985
Gold Earned
23,161
70
Minions Killed
113
0
Camps Cleared
0
307,509
Distance Traveled
618,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,380
615
34
3
0
171,345
0
L
Nike
6,226
519
8
1
0
62,269
0
W
Chaac
7,086
591
31
3
0
183,791
0
W
Medusa
6,971
581
9
1
0
207,011
0
W
Ah Puch
9,104
759
73
6
0
227,777
1
L
Cupid
7,379
615
28
2
0
73,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role