Player Matchup

Chaac
Chaac
Chachogt350
Chaac
Level 80
God Stats
48W - 48L
1,465 SR
Queue Stats
872W - 865L
1,457 Elo+
Solo
Arachne
Arachne
Dremnus
Arachne
Level 21
God Stats
17W - 17L
1,525 SR
Queue Stats
130W - 122L
1,392 Elo+
Party 1
Da Ji
Da Ji
Krovarus
Da Ji
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 97L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
WILLYROCKY
Xing Tian
Level 123
God Stats
5W - 1L
1,775 SR
Queue Stats
63W - 69L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
andreshug
Baron Samedi
Level 78
God Stats
11W - 16L
1,380 SR
Queue Stats
216W - 225L
1,471 Elo+
Solo
Team Averages
Level 73
1,529 SR
1,424 Elo+

VS

Team Averages
Level 66
1,461 SR
1,377 Elo+
Kali
Kali
Bat577man
Kali
Level 99
God Stats
1W - 1L
1,290 SR
Queue Stats
12W - 14L
1,382 Elo+
Solo
Neith
Neith
BrittiKaye
Neith
Level 88
God Stats
20W - 11L
1,547 SR
Queue Stats
77W - 86L
1,402 Elo+
Party 2
Odin
Odin
Thefox666
Odin
Level 66
God Stats
2W - 1L
1,470 SR
Queue Stats
22W - 27L
1,342 Elo+
Solo
Vulcan
Vulcan
shisani
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,337 Elo+
Solo
Olorun
Olorun
xKniveSxOuTx
Olorun
Level 29
God Stats
16W - 14L
1,499 SR
Queue Stats
30W - 32L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
18,838
991
23,589
43,371
39,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Dremnus
Arachne
17
0 / 0 / 0
13,212
695
0
0
0
Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Krovarus
Da Ji
20
6 / 12 / 15
17,948
945
27,343
27,033
10,696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
WILLYROCKY
Xing Tian
20
7 / 3 / 12
18,373
967
18,583
31,788
36,087
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
andreshug
Baron Samedi
20
7 / 8 / 10
17,929
944
37,796
24,141
11,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 8 / 13
20,843
1,097
32,404
40,172
20,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
13
0 / 1 / 0
13,164
693
0
816
140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
20
7 / 0 / 17
19,209
1,011
21,971
26,096
26,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
shisani
Vulcan
20
4 / 10 / 17
17,782
936
31,828
21,167
8,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Olorun
20
7 / 7 / 17
18,662
982
32,907
26,494
10,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
26
Kills
30
30
Deaths
26
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kali
12
8
13
2.31
W
Neith
0
1
0
0
L
6
7
11
1.64
L
Arachne
Dremnus
Arachne
0
0
0
0
L
Da Ji
Krovarus
Da Ji
6
12
15
1.13
W
Odin
7
0
17
15.5
L
Xing Tian
WILLYROCKY
Xing Tian
7
3
12
4.33
L
Baron Samedi
andreshug
Baron Samedi
7
8
10
1.5
W
Vulcan
shisani
Vulcan
4
10
17
1.25
W
Olorun
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,311
Damage
119,110
126,333
Taken
114,745
98,164
Mitigated
66,839
24,311
Healing
24,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
32,404
22,121
0
8,245
40,172
20,054
0
18,432
21,740
0
63,363
W
Neith
0
0
0
0
816
140
0
0
816
0
0
L
23,589
3,079
536
12,802
43,371
39,870
0
22,668
20,703
0
81,930
L
Arachne
Dremnus
Arachne
0
0
0
0
0
0
0
0
0
0
460
L
Da Ji
Krovarus
Da Ji
27,343
5,469
0
1,005
27,033
10,696
0
12,190
14,843
0
46,138
W
Odin
21,971
6,908
0
230
26,096
26,871
0
16,409
9,687
728
60,720
L
Xing Tian
WILLYROCKY
Xing Tian
18,583
750
0
941
31,788
36,087
0
19,408
12,380
55,544
0
L
Baron Samedi
andreshug
Baron Samedi
37,796
3,569
3,919
5,108
24,141
11,511
0
11,190
12,951
83,217
0
W
Vulcan
shisani
Vulcan
31,828
9,962
753
1,986
21,167
8,828
0
9,818
11,349
69,234
0
W
Olorun
32,907
19,893
1,735
11,274
26,494
10,946
0
11,720
14,774
76,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,300
Gold Earned
89,660
357
Minions Killed
356
10
Camps Cleared
13
1,419,150
Distance Traveled
1,472,403
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
20,843
1,097
55
3
6
382,989
0
W
Neith
13,164
693
0
0
0
8,878
0
L
Chaac
18,838
991
134
7
5
353,853
0
L
Arachne
13,212
695
0
0
0
14,103
0
L
Da Ji
17,948
945
32
2
2
317,585
0
W
Odin
19,209
1,011
121
6
1
377,707
0
L
Xing Tian
18,373
967
81
4
1
404,209
0
L
Baron Samedi
17,929
944
110
6
2
329,400
1
W
Vulcan
17,782
936
94
5
4
369,292
2
W
Olorun
18,662
982
86
5
2
333,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role