Player Matchup

Jormungandr
Jormungandr
CONAMAN52
Jormungandr
Level 47
God Stats
7W - 5L
1,923 SR
Queue Stats
87W - 79L
1,755 Elo+
Party 1
Heimdallr
Heimdallr
JackWinterfell
Heimdallr
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 54L
1,523 Elo+
Party 1
Awilix
Awilix
LightCreeper
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 171L
1,662 Elo+
Party 1
Merlin
Merlin
LykosAleister
Merlin
Level 122
God Stats
89W - 70L
1,654 SR
Queue Stats
171W - 154L
1,673 Elo+
Party 1
King Arthur
King Arthur
RagedTech
King Arthur
Level 102
God Stats
35W - 31L
1,843 SR
Queue Stats
130W - 125L
1,719 Elo+
Party 1
Team Averages
Level 92
1,684 SR
1,667 Elo+

VS

Team Averages
Level 64
1,646 SR
1,616 Elo+
Khepri
Khepri
DestintheInsane
Khepri
Level 49
God Stats
16W - 10L
1,685 SR
Queue Stats
172W - 149L
1,641 Elo+
Party 2
Hercules
Hercules
Greycloak
Hercules
Level 53
God Stats
1W - 4L
1,722 SR
Queue Stats
129W - 150L
1,487 Elo+
Party 2
Apollo
Apollo
Sicernus
Apollo
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
8W - 7L
1,776 Elo+
Solo
Ne Zha
Ne Zha
Splergio
Ne Zha
Level 27
God Stats
5W - 1L
1,584 SR
Queue Stats
51W - 39L
1,524 Elo+
Solo
Chang'e
Chang'e
TehAzzy
Chang'e
Level 160
God Stats
8W - 5L
1,691 SR
Queue Stats
281W - 279L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CONAMAN52
Jormungandr
16
2 / 5 / 7
10,358
609
22,783
22,217
18,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
JackWinterfell
Heimdallr
18
3 / 6 / 7
11,834
696
10,573
14,737
7,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
18
3 / 5 / 4
10,761
633
7,526
18,493
8,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 4 / 6
13,925
819
28,255
11,129
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
RagedTech
King Arthur
17
2 / 8 / 8
11,026
649
16,456
23,998
24,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 16
11,520
678
8,481
24,759
32,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Greycloak
Hercules
17
2 / 2 / 20
11,674
687
7,006
28,941
31,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Sicernus
Apollo
20
10 / 5 / 10
13,915
819
18,678
20,401
10,555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
Splergio
Ne Zha
20
4 / 5 / 14
12,763
751
21,334
24,552
17,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
TehAzzy
Chang'e
20
10 / 1 / 10
14,018
825
22,048
11,201
11,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
16
Kills
28
28
Deaths
16
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CONAMAN52
Jormungandr
2
5
7
1.1
W
2
3
16
3.33
W
Hercules
Greycloak
Hercules
2
2
20
6
L
Heimdallr
JackWinterfell
Heimdallr
3
6
7
1.08
L
Awilix
3
5
4
1
L
6
4
6
2.25
L
King Arthur
RagedTech
King Arthur
2
8
8
0.75
W
Apollo
Sicernus
Apollo
10
5
10
3
W
Ne Zha
Splergio
Ne Zha
4
5
14
2.2
W
Chang'e
TehAzzy
Chang'e
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,593
Damage
77,547
90,574
Taken
109,854
65,150
Mitigated
104,549
7,406
Healing
50,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CONAMAN52
Jormungandr
22,783
1,625
1,208
960
22,217
18,738
0
6,360
15,857
43,636
0
W
8,481
576
2,313
1,734
24,759
32,900
1,064
10,327
14,432
18,653
0
W
Hercules
Greycloak
Hercules
7,006
2,566
0
11,609
28,941
31,926
325
15,035
13,906
0
15,668
L
Heimdallr
JackWinterfell
Heimdallr
10,573
3,225
0
361
14,737
7,569
0
4,464
10,273
0
22,042
L
Awilix
7,526
2,036
0
1,287
18,493
8,331
642
7,784
10,709
0
28,753
L
28,255
1,099
0
230
11,129
5,578
434
3,083
8,046
80,928
0
L
King Arthur
RagedTech
King Arthur
16,456
2,323
0
3,360
23,998
24,934
139
9,069
14,929
0
38,663
W
Apollo
Sicernus
Apollo
18,678
12,086
753
4,296
20,401
10,555
6,453
10,070
10,331
0
57,776
W
Ne Zha
Splergio
Ne Zha
21,334
9,378
0
6,278
24,552
17,918
771
10,642
13,910
0
63,397
W
Chang'e
TehAzzy
Chang'e
22,048
1,135
16,952
6,309
11,201
11,250
1,479
5,461
5,740
63,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,904
Gold Earned
63,890
304
Minions Killed
331
4
Camps Cleared
12
1,410,669
Distance Traveled
1,537,213
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,358
609
35
2
0
300,744
2
W
Khepri
11,520
678
21
1
1
303,032
3
W
Hercules
11,674
687
19
1
0
313,288
1
L
Heimdallr
11,834
696
25
1
1
243,902
0
L
Awilix
10,761
633
45
3
2
312,666
3
L
Merlin
13,925
819
148
9
1
286,680
5
L
King Arthur
11,026
649
51
3
0
266,677
0
W
Apollo
13,915
819
105
6
6
294,378
1
W
Ne Zha
12,763
751
78
5
2
293,475
2
W
Chang'e
14,018
825
108
6
3
333,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role