Player Matchup

Hercules
Hercules
BulletProofDM
Hercules
Level 144
God Stats
10W - 3L
1,649 SR
Queue Stats
101W - 96L
1,490 Elo+
Party 1
Eset
Eset
MoreNakedSnake
Eset
Level 140
God Stats
7W - 3L
1,354 SR
Queue Stats
189W - 179L
1,473 Elo+
Party 1
Ganesha
Ganesha
ScottishGuy09
Ganesha
Level 157
God Stats
4W - 3L
1,736 SR
Queue Stats
117W - 105L
1,585 Elo+
Party 1
Merlin
Merlin
m75f97
Merlin
Level 98
God Stats
4W - 4L
1,189 SR
Queue Stats
454W - 442L
1,493 Elo+
Party 1
Chiron
Chiron
savagebudbear
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,740 Elo+
Party 1
Team Averages
Level 118
1,486 SR
1,556 Elo+

VS

Team Averages
Level 102
1,476 SR
1,485 Elo+
Jormungandr
Jormungandr
BO BO RUN AWAY
Jormungandr
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 165L
1,453 Elo+
Party 2
Artemis
Artemis
Elkoalas
Artemis
Level 56
God Stats
1W - 3L
1,116 SR
Queue Stats
144W - 132L
1,577 Elo+
Solo
Discordia
Discordia
Nootau
Discordia
Level 70
God Stats
4W - 7L
1,555 SR
Queue Stats
178W - 168L
1,487 Elo+
Solo
Artio
Artio
The9Tailefox
Artio
Level 128
God Stats
0W - 1L
1,736 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Sol
Sol
ashketchummm90
Sol
Level 105
God Stats
10W - 7L
1,475 SR
Queue Stats
400W - 407L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BulletProofDM
Hercules
11
2 / 1 / 1
5,902
1,180
2,411
5,905
4,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
4,232
846
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
10
0 / 2 / 3
5,484
1,097
1,659
5,708
4,204
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
m75f97
Merlin
11
1 / 2 / 1
5,463
1,093
2,323
3,161
1,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 2
5,069
1,014
2,384
3,341
1,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BO BO RUN AWAY
Jormungandr
10
0 / 2 / 3
5,558
1,112
3,538
4,467
3,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Elkoalas
Artemis
12
5 / 1 / 2
6,331
1,266
4,500
2,975
994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nootau
Discordia
12
2 / 0 / 4
5,935
1,187
6,210
2,655
751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,232
246
0
0
0
5
0 / 0 / 0
4,232
846
0
257
87
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
3
Kills
7
7
Deaths
3
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BO BO RUN AWAY
Jormungandr
0
2
3
0.75
W
Hercules
BulletProofDM
Hercules
2
1
1
2.5
L
Artemis
Elkoalas
Artemis
5
1
2
6
W
0
0
0
0
L
Discordia
Nootau
Discordia
2
0
4
4
W
Ganesha
0
2
3
0.75
L
0
0
0
0
L
0
0
0
0
W
Merlin
m75f97
Merlin
1
2
1
0.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,777
Damage
14,248
18,115
Taken
10,354
11,156
Mitigated
5,017
6,749
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BO BO RUN AWAY
Jormungandr
3,538
609
366
237
4,467
3,185
0
1,677
2,790
10,405
0
W
Hercules
BulletProofDM
Hercules
2,411
248
353
3,192
5,905
4,766
0
2,890
3,015
0
7,555
L
Artemis
Elkoalas
Artemis
4,500
2,194
552
609
2,975
994
210
1,134
1,841
0
6,549
W
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Nootau
Discordia
6,210
187
586
777
2,655
751
205
914
1,741
15,132
0
W
Ganesha
1,659
38
342
549
5,708
4,204
0
2,304
3,404
6,824
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
155
257
87
0
257
0
0
0
W
Merlin
m75f97
Merlin
2,323
245
685
392
3,161
1,057
292
2,484
677
9,932
0
W
2,384
1,022
447
789
3,341
1,129
288
2,070
1,271
0
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
23,288
46
Minions Killed
38
0
Camps Cleared
0
375,107
Distance Traveled
297,750
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,558
1,112
11
2
0
85,611
0
W
Hercules
5,902
1,180
15
3
0
97,711
1
L
Artemis
6,331
1,266
10
2
0
87,827
0
W
Eset
4,232
846
0
0
0
5,150
0
L
Discordia
5,935
1,187
17
3
0
109,081
3
W
Ganesha
5,484
1,097
4
1
0
90,906
0
L
Artio
1,232
246
0
0
0
0
0
L
Sol
4,232
846
0
0
0
15,231
0
W
Merlin
5,463
1,093
19
4
0
93,835
1
W
Chiron
5,069
1,014
8
2
0
87,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role