Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 14
God Stats
39W - 24L
1,523 SR
Queue Stats
262W - 255L
1,553 Elo+
Party 1
Merlin
Merlin
AxDiRTYxYETix
Merlin
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 91L
1,496 Elo+
Party 1
Ratatoskr
Ratatoskr
BIGpurplepony
Ratatoskr
Level 49
God Stats
12W - 13L
1,666 SR
Queue Stats
112W - 109L
1,525 Elo+
Party 1
King Arthur
King Arthur
OHSOGING3RLY
King Arthur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 71L
1,469 Elo+
Party 1
Neith
Neith
TheDenimDemon
Neith
Level 18
God Stats
3W - 7L
1,679 SR
Queue Stats
82W - 90L
1,538 Elo+
Party 1
Team Averages
Level 62
1,574 SR
1,516 Elo+

VS

Team Averages
Level 119
1,510 SR
1,466 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FB Jtidwell1115
Tyr
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
Gogetas dende
Ra
Level 126
God Stats
1W - 1L
1,765 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Limegmachine
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
xC137
Da Ji
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 124L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 8 / 6
10,142
390
11,221
22,331
20,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 7 / 5
12,625
486
13,010
14,909
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
BIGpurplepony
Ratatoskr
18
6 / 7 / 7
12,258
471
14,858
21,247
9,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
OHSOGING3RLY
King Arthur
19
3 / 3 / 1
12,519
482
9,683
16,370
25,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 5 / 4
10,898
419
4,691
13,424
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 5 / 4
12,814
493
14,777
15,647
5,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

20
7 / 1 / 13
15,434
594
19,919
22,761
31,560
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 6
14,809
570
10,732
15,186
6,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 2 / 7
12,836
494
3,433
14,269
12,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
xC137
Da Ji
20
13 / 3 / 5
16,322
628
23,478
17,728
8,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
16
Kills
30
30
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
8
6
0.38
W
Ullr
 
Ullr
4
5
4
1.2
L
5
7
5
1.07
L
Ratatoskr
BIGpurplepony
Ratatoskr
6
7
7
1.36
W
7
1
13
13.5
W
6
5
6
1.8
W
0
2
7
1.75
L
King Arthur
OHSOGING3RLY
King Arthur
3
3
1
1.17
L
2
5
4
0.8
W
Da Ji
xC137
Da Ji
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,463
Damage
72,339
88,281
Taken
85,591
66,414
Mitigated
64,131
15,635
Healing
29,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,221
1,625
175
972
22,331
20,225
0
3,011
19,320
52,372
0
W
Ullr
 
Ullr
14,777
8,048
436
2,133
15,647
5,776
5,003
4,834
10,813
0
92,422
L
13,010
536
0
0
14,909
6,549
57
5,385
9,524
84,107
0
L
Ratatoskr
BIGpurplepony
Ratatoskr
14,858
3,608
0
4,916
21,247
9,006
0
3,748
17,499
0
79,639
W
19,919
5,333
0
10,191
22,761
31,560
2,192
4,859
17,902
0
108,588
W
10,732
413
5,264
6,305
15,186
6,002
1,330
5,909
9,277
111,396
0
W
3,433
56
0
660
14,269
12,111
1,565
5,262
8,868
33,765
0
L
King Arthur
OHSOGING3RLY
King Arthur
9,683
1,397
0
5,318
16,370
25,224
743
1,585
14,785
66
76,664
L
4,691
1,157
306
3,948
13,424
5,410
0
436
12,988
0
50,636
W
Da Ji
xC137
Da Ji
23,478
7,734
0
4,935
17,728
8,682
2,617
3,433
14,295
0
122,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
72,215
551
Minions Killed
724
0
Camps Cleared
0
2,108,893
Distance Traveled
2,308,284
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,142
390
81
3
0
397,084
1
W
Ullr
12,814
493
135
5
0
356,110
5
L
Merlin
12,625
486
154
6
0
425,369
1
L
Ratatoskr
12,258
471
107
4
0
536,921
1
W
Tyr
15,434
594
167
6
0
512,617
3
W
Ra
14,809
570
190
7
0
488,161
1
W
Ymir
12,836
494
57
2
0
419,580
1
L
King Arthur
12,519
482
126
5
0
357,854
5
L
Neith
10,898
419
83
3
0
391,665
5
W
Da Ji
16,322
628
175
7
0
531,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role